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Dousan's Avatar
Posts: 1,161 | Thanked: 1,707 times | Joined on Jan 2010 @ Denmark
#31
@minkin2 theres a lot of people that encountered that problem encluding me. I just got the file of here (link below) and did a dpkg -i install through xterm

http://maemo.org/packages/package_in....9-1osso0+0m5/

If that won't work theres a thread on TMO about that problem

@f2thak theres no icon you have to make a QBW to launch it from desktop, check post one for icons - don't know about your missing dependency
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#32
key x may be the key driving

played on a vote of better



 

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#33
Originally Posted by Dousan View Post
@minkin2 theres a lot of people that encountered that problem encluding me. I just got the file of here (link below) and did a dpkg -i install through xterm

http://maemo.org/packages/package_in....9-1osso0+0m5/

If that won't work theres a thread on TMO about that problem
Thanks for the heads ups there Dousan, the .deb did not install straight away but from the ttf thread I found the following fix http://talk.maemo.org/showpost.php?p...1&postcount=56

The game works great and to divan, your additions look beautiful mate. It's very finger friendly.

Thanks guys

Originally Posted by nesrazz
key x may be the key driving

played on a vote of better



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Good idea mate, I have just been playing with the X key and it certainly does give you more control and is alot more comfortable IMO.

If anyone wants to try this and tell us how much better/worse this to play with the please enter this in to Xterm

sed -i -e '/KeyDrive1/s:Up:X:' /home/user/.xmoto/config.dat

Or you could manually change the KeyDrive1 line in config.dat as in first post.

Last edited by MINKIN2; 2010-10-17 at 16:41.
 

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#34
Originally Posted by minkin2 View Post
thanks for the heads ups there dousan, the .deb did not install straight away but from the ttf thread i found the following fix http://talk.maemo.org/showpost.php?p...1&postcount=56

the game works great and to divan, your additions look beautiful mate. It's very finger friendly.

Thanks guys :d

originally posted by nesrazz
key x may be the key driving

played on a vote of better



click this bar to view the full image.
good idea mate, i have just been playing with the x key and it certainly does give you more control and is alot more comfortable imo.

If anyone wants to try this and tell us how much better/worse this to play with the please enter this in to xterm

sed -i -e '/keydrive1/s:up:x:' /home/user/.xmoto/config.dat

or you could manually change the keydrive1 line in config.dat as in first post.


thanks.....
 
F2thaK's Avatar
Posts: 4,365 | Thanked: 2,467 times | Joined on Jan 2010 @ Australia Mate
#35
Originally Posted by Dousan View Post
@f2thak theres no icon you have to make a QBW to launch it from desktop, check post one for icons - don't know about your missing dependency
I installed newer version thru dpkg..... when I attempt to run in xterm, I get error:
error load while loading shared libraries: libode.so.1sp: cannot open shared object file: no such file or directory

Last edited by F2thaK; 2010-10-18 at 01:23.
 
F2thaK's Avatar
Posts: 4,365 | Thanked: 2,467 times | Joined on Jan 2010 @ Australia Mate
#36
 
F2thaK's Avatar
Posts: 4,365 | Thanked: 2,467 times | Joined on Jan 2010 @ Australia Mate
#37
works now! but dont alter graphic settings !!!!
 
Posts: 100 | Thanked: 543 times | Joined on Jun 2010 @ Kiev, Ukraine
#38
f2thak, yes, I've added it today into repository with some modifications:

* added Accelerometer support
* cleaned up Options menu
* default Graphics and Menu GFX settings set to High
* fixed bug with lists (selected items was not visible)
* changes sorting in Levels list

When using accelerometer, shake it to change direction.
Honestly, it's pretty hard to me to play with accel. Keyboard is much better
Also, there seems to be a segfault sometimes on Quit - it's hard to reproduce for me, but I'm trying to investigate this. Feel free to help and send patches though.

And please delete original /home/user/.xmoto dir before installing to avoid confusions.
 

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#39
can we change controls in game, for each key i mean ? thanks
 
Posts: 100 | Thanked: 543 times | Joined on Jun 2010 @ Kiev, Ukraine
#40
can we change controls in game, for each key i mean ? thanks
Sure.
Open /home/user/.xmoto/config and edit these values:
Code:
        <var name="KeyDrive1" value="Up"/>
        <var name="KeyBrake1" value="Down"/>
        <var name="KeyFlipLeft1" value="Left"/>
        <var name="KeyFlipRight1" value="Right"/>
        <var name="KeyChangeDir1" value="Space"/>
 

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