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2007-10-24
, 00:05
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Posts: 693 |
Thanked: 502 times |
Joined on Jul 2007
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#2
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2007-10-24
, 06:40
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Posts: 122 |
Thanked: 4 times |
Joined on Apr 2007
@ here and there
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#3
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2007-11-03
, 20:13
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Posts: 345 |
Thanked: 467 times |
Joined on Nov 2007
@ Germany
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#4
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2007-11-03
, 20:36
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Posts: 693 |
Thanked: 502 times |
Joined on Jul 2007
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#5
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2007-11-04
, 06:38
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Posts: 38 |
Thanked: 7 times |
Joined on Aug 2007
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#6
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2007-11-04
, 11:40
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Posts: 345 |
Thanked: 467 times |
Joined on Nov 2007
@ Germany
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#7
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2007-11-04
, 13:49
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Posts: 345 |
Thanked: 467 times |
Joined on Nov 2007
@ Germany
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#8
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2007-11-07
, 02:13
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Posts: 693 |
Thanked: 502 times |
Joined on Jul 2007
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#9
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2007-11-15
, 12:43
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Posts: 693 |
Thanked: 502 times |
Joined on Jul 2007
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#10
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Master of Gizmo Till Harbaum has done a build of the latest svn source code and pushed it to maemo-extras. This build contains upstream performance increases, maemo bindings, and Tills graphics/menus/and packaging and proper xerces libs distribution. As a user of this game myself, thanks Till! I assume he also includes support for his Tilt accelerometer discussed here.
Primary Download Method : Download from maemo extras repo
Alternate Distribution (ext2 appliance) : If you have my isomount package installed, you can download this latest build in an autorunnable chroot appliance by extracting this 25meg tar.gz file to a directory such as '/media/mmc2/fsimgs/' and then creating a personal menu shortcut such as 'ext2run /media/mmc2/fsimgs/enigma-svn1477-75meg.ext2'
The above ext2 uses Till's build which depends on libosso and dbus, so if for some reason it doesnt run (due to missing /var/lib/dbus/machine-id file on main fs), you can use this alternate ext2 image
--------
If you are interested in seeing more you can browse the site here or even download the desktop version to see what its like :
http://www.nongnu.org/enigma/
User manaual : http://www.nongnu.org/enigma/manual/enigma.pdf
Its a lot of strategy, alot of arcade/finesse, and -alot- of levels... like 1000 levels. It has great level browser too (although you need to wait while it generates thumbnails).
Controls are :
Stylus : drag to move ball
DPad left/right : increase/decrease ball speed
- : Cycle to next inventory item
FullScreen : Use inventory item
+ : Skip to next level
Escape : return to menu
Last edited by pipeline; 2009-01-28 at 12:50.