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2010-11-20
, 02:34
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Posts: 60 |
Thanked: 13 times |
Joined on Jan 2010
@ Oregon
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#732
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2010-11-20
, 02:43
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Posts: 511 |
Thanked: 128 times |
Joined on Aug 2010
@ Trinidad and Tobago
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#733
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2010-11-20
, 04:05
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Posts: 74 |
Thanked: 15 times |
Joined on Dec 2009
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#734
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2010-11-20
, 04:13
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Posts: 60 |
Thanked: 13 times |
Joined on Jan 2010
@ Oregon
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#735
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2010-11-20
, 13:16
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Posts: 870 |
Thanked: 133 times |
Joined on Aug 2010
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#736
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2010-11-20
, 18:26
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Posts: 511 |
Thanked: 128 times |
Joined on Aug 2010
@ Trinidad and Tobago
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#737
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2010-11-20
, 18:37
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Posts: 29 |
Thanked: 2 times |
Joined on Jul 2010
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#738
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2010-11-20
, 19:29
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Posts: 870 |
Thanked: 133 times |
Joined on Aug 2010
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#739
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I have a better way of saving space and I said it before. Just move the large files in the game folder that don't need to be there like level packs, sounds, textures and videos to a folder in MyDocs leave the executionable file and save file, create symlinks and voila. I did it to all my games. Got 1.2gigs free now.
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2010-11-20
, 19:41
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Posts: 60 |
Thanked: 13 times |
Joined on Jan 2010
@ Oregon
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#740
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Then when you're done enable extra devel and get tracker-cgf
then add the folder where you put all these folders from opt to MyDocs in the "NoWatchList" and run this command in X Term: tracker-processess -r and wait till you media player database is recreated.
Trini 2 D' Bone
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