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thp's Avatar
Posts: 1,391 | Thanked: 4,272 times | Joined on Sep 2007 @ Vienna, Austria
#11
Originally Posted by nicolai View Post
For me, the game crashed (segfault) after playing it two times.
Will be fixed in a future version. During development, I usually just played one game and then closed the game
 

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Posts: 1,391 | Thanked: 4,272 times | Joined on Sep 2007 @ Vienna, Austria
#12
Originally Posted by zehjotkah View Post
@thp: you should implement a feature to connect that rabbit game with the twitter account of the player, so the highscores are automagically posted on twitter with that rabbit game hashtag...
Good idea. I might add something like this in a future version
 

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Posts: 233 | Thanked: 220 times | Joined on Jan 2010 @ Hungary
#13
it is a good game, I like it but I think it becomes boring after some time
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Posts: 222 | Thanked: 205 times | Joined on Jul 2009 @ Finland
#14
63 secs here. The game needs some kind of level / increasing challenge kind of thing to motivate replaying when you hit a score that is hard to improve on. Perhaps require some accelerometer gesture to "bounce" as well, create "wind" effect...
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Posts: 1,391 | Thanked: 4,272 times | Joined on Sep 2007 @ Vienna, Austria
#15
As announced on Twitter, That Rabbit Game is now also available for Windows from the website - sans the accelerometer support for obvious reasons. Use the keyboard arrow keys to control the rabbit head
 
thp's Avatar
Posts: 1,391 | Thanked: 4,272 times | Joined on Sep 2007 @ Vienna, Austria
#16
The crash after the second gameplay has been fixed in the development version. If you find any other issues, please tell me here, so I can fix them before the next release
 

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Posts: 650 | Thanked: 619 times | Joined on Nov 2009
#17
The game is available on OVI store now. Bought it to support thp, thanks!
 

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