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2010-12-27
, 23:56
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Posts: 73 |
Thanked: 3 times |
Joined on Oct 2010
@ St. Cloud, MN
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#482
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The bird IS a worthy investment. It basically DOUBLES the replay value of the game. They only marketed it wrong. They made it appear as a handicap to help you solve hard levels.
In reality, it provides a new puzzle for you to solve on EVERY level. On some levels (such as the first few), its easy to achieve 100% demolition and earn a feather. But later levels involve using some regular birds first to reach some far-away blocks, before calling in the big eagle. I've heard of many levels where people are stuck at 96-99%. Achieving a feather in every level will be a difficult task.
And the 1/hr rule only applies to levels you haven't beaten yet. Once you beat a level with the normal birds, you're free to use the eagle as much as you want to earn your feather.
I definitely will be buying the Might Eagle for a mere buck once its ported to the Droid.
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2010-12-28
, 00:04
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Posts: 73 |
Thanked: 3 times |
Joined on Oct 2010
@ St. Cloud, MN
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#483
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Another spreadsheet for seasons isn't necessary, seeing as there's only 1 day left (not including today). But perhaps we should make one for the new "Ham 'Em High" episode, and then transfer the results to the main spreadsheet once a newer episode is released.
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2010-12-28
, 00:10
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Posts: 73 |
Thanked: 3 times |
Joined on Oct 2010
@ St. Cloud, MN
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#484
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2010-12-28
, 11:25
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Posts: 20 |
Thanked: 0 times |
Joined on Dec 2010
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#485
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The bird IS a worthy investment. It basically DOUBLES the replay value of the game. They only marketed it wrong. They made it appear as a handicap to help you solve hard levels.
In reality, it provides a new puzzle for you to solve on EVERY level. On some levels (such as the first few), its easy to achieve 100% demolition and earn a feather. But later levels involve using some regular birds first to reach some far-away blocks, before calling in the big eagle. I've heard of many levels where people are stuck at 96-99%. Achieving a feather in every level will be a difficult task.
And the 1/hr rule only applies to levels you haven't beaten yet. Once you beat a level with the normal birds, you're free to use the eagle as much as you want to earn your feather.
I definitely will be buying the Might Eagle for a mere buck once its ported to the Droid.
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2010-12-28
, 11:33
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Posts: 20 |
Thanked: 0 times |
Joined on Dec 2010
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#486
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I guess my thought here is more so to move the seasons scores to a new tab because, a- It's not available to all players and b- Now that there are more levels on the original AB we now have to scroll past all the seasons levels to get to the ham em high levels. Seems to make more sense to have 12 come right after 11.
Thoughts Diggi?
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2010-12-28
, 11:45
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Posts: 92 |
Thanked: 7 times |
Joined on Dec 2010
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#487
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2010-12-28
, 12:01
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Posts: 92 |
Thanked: 7 times |
Joined on Dec 2010
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#488
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2010-12-28
, 13:52
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Posts: 20 |
Thanked: 0 times |
Joined on Dec 2010
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#489
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2010-12-29
, 02:14
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Posts: 43 |
Thanked: 2 times |
Joined on Nov 2010
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#490
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The Following User Says Thank You to diggidoyo For This Useful Post: | ||
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Tags |
bada blows, bada rox |
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In reality, it provides a new puzzle for you to solve on EVERY level. On some levels (such as the first few), its easy to achieve 100% demolition and earn a feather. But later levels involve using some regular birds first to reach some far-away blocks, before calling in the big eagle. I've heard of many levels where people are stuck at 96-99%. Achieving a feather in every level will be a difficult task.
And the 1/hr rule only applies to levels you haven't beaten yet. Once you beat a level with the normal birds, you're free to use the eagle as much as you want to earn your feather.
I definitely will be buying the Might Eagle for a mere buck once its ported to the Droid.