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2011-01-09
, 19:30
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Posts: 317 |
Thanked: 787 times |
Joined on Oct 2009
@ Krakow, Poland
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#32
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It is possible to create 800x480 pixel levels with that editor?
My father does have teeter on his HTC Touch HD, so there ARE levels in that resolution..
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2011-01-09
, 21:02
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Posts: 2,361 |
Thanked: 3,746 times |
Joined on Dec 2007
@ Berlin - Love this city!!
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#33
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2011-01-09
, 21:30
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Posts: 50 |
Thanked: 57 times |
Joined on Dec 2009
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#34
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/home/opt/mokomaze/data/main.levelpack.json
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2011-01-09
, 21:38
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Posts: 53 |
Thanked: 17 times |
Joined on Apr 2010
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#35
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2011-01-09
, 21:57
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Posts: 2,361 |
Thanked: 3,746 times |
Joined on Dec 2007
@ Berlin - Love this city!!
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#36
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"comment": "level 1", "boxes": [ { "x1": 150, "y1": 110, "x2": 160, "y2": 639 }, { "x1": 320, "y1": 0, "x2": 330, "y2": 529 } ], "holes": [ { "x": 289, "y": 199 }, { "x": 191, "y": 427 } ], "checkpoints": [ { "x": 410, "y": 65 } ], "init": { "x": 77, "y": 567
B 76 566 E 410 65 W 150 110 160 799 W 320 0 330 690 H 288 198 H 190 426
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2011-01-09
, 22:18
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Posts: 2,225 |
Thanked: 3,822 times |
Joined on Jun 2010
@ Florida
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#37
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2011-01-09
, 22:38
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Posts: 2,361 |
Thanked: 3,746 times |
Joined on Dec 2007
@ Berlin - Love this city!!
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#38
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2011-01-09
, 23:00
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Posts: 2,225 |
Thanked: 3,822 times |
Joined on Jun 2010
@ Florida
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#39
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2011-01-09
, 23:01
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Posts: 50 |
Thanked: 57 times |
Joined on Dec 2009
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#40
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Yes I have noticed it - when those yellow messages disappear the contents of screen is shifted left.
When a level is finished I wanted to display next level's number and description using yellow notification but due to this bug I could not do that.
This is however an SDL bug, not Mokomaze's one. Mokomaze refreshes only the areas that have changed since last frame. It could refresh the whole screen every frame but that would be quite an overhead and performance penalty and this glitch would be still visible during one frame.
This is a minor issue and I am not planning to correct it.
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Linux Registered User # 492214
http://counter.li.org/
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