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2011-01-30
, 18:26
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Posts: 669 |
Thanked: 433 times |
Joined on May 2010
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#1472
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It won't fix the galcon's "Bad touch rotation" itself yet(I mean libsdlpre.so can't fix the galcon itself yet without any modifications).As jflatt said before they are some games that are willing to automatically fit the screen even after the scaling is set to 0. And this game is formally requesting to change its rotation to 3 but this request is useless because this game is already creating a landscape surface.For a try out, you can destroy your changes by typing
And you will see it won't work again.Code:gconftool-2 --recursive-unset /apps/preenv/galcon
To get it working again you can type
EDIT:And for the speed forge:I don't know. Try experimenting. If a real rotation happens during your experiment,so it won't.(My above suggestion was for this:If you are always facing the same result with every number in the rotation(0,1,2,3,4,...) so you are facing the same problem.Otherwise,it is going to be another scaling issue.)Code:gconftool-2 --set --type int /apps/preenv/galcon/screen_rotation 0
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2011-01-30
, 18:43
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Posts: 298 |
Thanked: 197 times |
Joined on Dec 2009
@ Norway
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#1473
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2011-01-30
, 18:52
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Posts: 28 |
Thanked: 4 times |
Joined on Dec 2010
@ Viterbo (Italy)
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#1474
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http://www.mediafire.com/?xc233mh7aij33gk
download the patch from here
type
sudo gainroot
cd MyDocs
chmod +x assassinscreed.sh
sh assassinscreed.sh
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2011-01-30
, 19:04
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Posts: 218 |
Thanked: 128 times |
Joined on Dec 2010
@ Abu Dhabi , UAE
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#1475
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If someone could tell me how the mapping works, i can make a script for mapping keys to Toonwarz.
I know that there are GConf keys, but can i define buttons with names that I define?
Im not such a fan of the key_273_something. What about making them from 1 to... 30. Then put a name on them with a comment.
Could i do that?
gconftool-2 --set --type int /apps/preenv/(exename)/key_103_key 103 #This is the key "g" gconftool-2 --set --type int /apps/preenv/(exename)/key_103_mouse 1 #The key "g" is using the mouse NO.1 gconftool-2 --set --type int /apps/preenv/(exename)/key_103_x 357 gconftool-2 --set --type int /apps/preenv/(exename)/key_103_y 272 # Virtual click dimensions for the key "g"
Do you happen to know if there are config commands needed to make Uno and Risk games work?
The Following User Says Thank You to govprog For This Useful Post: | ||
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2011-01-30
, 19:24
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Posts: 534 |
Thanked: 723 times |
Joined on Oct 2009
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#1476
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2011-01-30
, 19:25
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Posts: 298 |
Thanked: 197 times |
Joined on Dec 2009
@ Norway
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#1477
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2011-01-30
, 20:03
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Posts: 28 |
Thanked: 4 times |
Joined on Dec 2010
@ Viterbo (Italy)
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#1478
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You can create .sh files with an application like notepad++(windows)(Don't forget to save your file in UNIX format) or any editors like nano or vim (linux) or you can launch your device's nano or vim or etc. Because the .sh file will be just executed (here) you can type commands inside it.And,to be honest,the existing .sh files are also a bunch of commands that could be written in X-Terminal one by one without any problems(But it will slow you down). To integrate a key you should type 4 lines for it including:
Line 1:keycode
Line 2:key virtual mouse number
Line 3:virtual mouse's x
Line 4:virtual mouse's y
For example
Note that you can't evade the formal procedure. If you have any problems,e.g you don't know the keycode you can publish your .sh file here and I will fix the problem for you.Code:gconftool-2 --set --type int /apps/preenv/(exename)/key_103_key 103 #This is the key "g" gconftool-2 --set --type int /apps/preenv/(exename)/key_103_mouse 1 #The key "g" is using the mouse NO.1 gconftool-2 --set --type int /apps/preenv/(exename)/key_103_x 357 gconftool-2 --set --type int /apps/preenv/(exename)/key_103_y 272 # Virtual click dimensions for the key "g"
Try the cloud596's experiment.
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2011-01-30
, 20:24
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Posts: 203 |
Thanked: 125 times |
Joined on Jan 2011
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#1479
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2011-01-30
, 20:31
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Posts: 75 |
Thanked: 13 times |
Joined on Oct 2010
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#1480
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download the patch from here
type
sudo gainroot
cd MyDocs
chmod +x assassinscreed.sh
sh assassinscreed.sh