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Posts: 93 | Thanked: 52 times | Joined on Oct 2008 @ Victoria BC Canada
#91
I just found this page, and I figured I'd add my results to the mix as a way of saying thank you.

I installed on my N810 via the deb packages and with downloaded bin maps from OSM. That went fine, editing the navit.xml file proved a little difficult so I ended up putting the edited file in a folder on mmc2. I also ran navit from the terminal prompt aka:
navit /media/mmc2/maps/navit/navit.xml
such that it ran my config file. This turned out well because I realised that if I swapped back to the terminal session, it shows debug info as it's working. With that, I managed to turn off the "demo" maps and note that the OSM map I downloaded was, in fact, working. After that, it was just a matter of having to zoom out and pan around, then back in to see my maps.

The maps look good, though I'm inside (at work - ha!) and the GPS isn't getting a fix, so I don't know if the tracking part is functional. I did note that the font size was a wee bit small for my bifocal eyes. I'm hoping I can change that.

Anyway, I'm just saying that it kinda works, that starting navit from the terminal provides useful debug info, and saying thanks for all the info everyone has posted. Oh, and thanks for the VI tips too.

David...
 
Posts: 4 | Thanked: 0 times | Joined on Nov 2008
#92
Originally Posted by lardman View Post
Yeah it needs some tweaking to get it to start the GPS itself.
Can you give us few hints?


Cheers!
 
Posts: 2,102 | Thanked: 1,309 times | Joined on Sep 2006
#93
Basically hook into gpsmgr to check that the GPS chipset is switched on and if not, switch it on.

Take a look at the docs on the maemo.org site, this for example: http://maemo.org/api_refs/4.1/libgpsmgr-0.2/ and this for a simple example: https://garage.maemo.org/projects/gps-starter/
 
dwould's Avatar
Posts: 529 | Thanked: 262 times | Joined on Dec 2008 @ Eastleigh, Hampshire, UK
#94
Does anyone know any new news about Navit? I got it working and think it's fantastically close to being awesome.
I've seen that the build generally available is from the beginning of the year, and there was an update in July posted to a webpage indicating that there is work going on to refactor and generally rework for the n8*0. I'd love to know how this is going, whether there is anything the community can do to help?

there are a couple of things I'm interested in, namely a display layout more suited to the n810, eg larger display for speed/distance etc. And (in a dream world?) 3d view.

Also I was curious as to the use of flite for reading out directions. I guess I understand that this is easy and flexible. But I have to say I prefer the quality you get from the TOMTOM approach of just providing a bunch of wav files of a real person saying the relatively limited number of commands needed.

I'm really looking forward to the day I can truly use openstreetmap based gps navigation and I think navit is very good and very close. but I crave news, is it still being worked on? how is it going? could people help?
I've had a go at setting up navit compilation in scratchbox but am yet to succeed. Anyone tried getting a bleeding edge version running?
 
bongo's Avatar
Posts: 291 | Thanked: 124 times | Joined on Feb 2006 @ Trier, Germany
#95
I like navit but it is soooo slow!!
__________________
ongo bongo!
 
hordeman's Avatar
Posts: 698 | Thanked: 129 times | Joined on Oct 2007 @ CA
#96
I never got Navit to work, and I didn't see any progress on the updates. So, I gave up on it!
 
jmjanzen's Avatar
Posts: 192 | Thanked: 60 times | Joined on Sep 2008 @ Wichita, KS
#97
Welcome to itT, dwould!

I like navit, too. Version 0.1.0 was released 26 nov 2008. it's supposed to have a more finger-friendly GUI.
http://sourceforge.net/forum/forum.php?forum_id=891703

and here's some advice for compiling:
http://wiki.navit-project.org/index....t_on_n770/n800
(don't follow the "download the binaries" link there; it's old. i just put this link here for someone who has scratchbox and knows how to compile things because someone called "gerritv" gives some advice for it there.)

as far as I know, it's just waiting to be compiled for maemo.

Last edited by jmjanzen; 2008-12-16 at 20:08.
 
Posts: 129 | Thanked: 5 times | Joined on Mar 2008
#98
does this new release give any more simple way to add new maps - instead of editing XML file?

first reason why me removed Navit after first attemp - necessity to edit XML file to add new maps

I wanna just copy maps to some folder and then do NOT edit anymore...

what about POIs, tracking and else?
 
Posts: 2,102 | Thanked: 1,309 times | Joined on Sep 2006
#99
No there's no easier way to add maps, but that would be reasonably easy for someone to write.

I did compile a new version and added the Hildon patches from the old version (though that is probably old now). How many devs are interested in this? I've got a fair few things on atm but would be happy to help out.
 

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Posts: 101 | Thanked: 54 times | Joined on Jul 2007
#100
Originally Posted by jmjanzen View Post
Welcome to itT, dwould!

I like navit, too. Version 0.1.0 was released 26 nov 2008. it's supposed to have a more finger-friendly GUI.
I couldn't find any screenshot on the navit project site.

Can you post a link to screenshots of the new GUI - or better make some and attach them here?

Would be help a lot!
[Edit] Found them here:
http://linux.softpedia.com/progScree...hot-32307.html

Thanks in advance,
asys3

Last edited by asys3; 2008-12-18 at 12:12.
 
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