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eitama's Avatar
Posts: 702 | Thanked: 334 times | Joined on Feb 2010 @ Israel.
#91
Frand,

I wonder, it seems Zen Bound uses multitouch on the IPhone,
I am curious to say how you go around that N900 limitation - Which personally I didn't even feel is missing yet (:
 
Posts: 40 | Thanked: 637 times | Joined on Jan 2010 @ Helsinki
#92
Originally Posted by eitama View Post
Frand,

I wonder, it seems Zen Bound uses multitouch on the IPhone,
I am curious to say how you go around that N900 limitation - Which personally I didn't even feel is missing yet (:
Out of personal experience, the multi-touch gestures used in Zen Bound for rotating the object clockwise and counterclockwise aren't used that much in regular gameplay. In fact, I'd be so bold to guess that the majority of the customers have probably never used the feature.

On the N900, the gesture obviously isn't present, but it doesn't hamper the gameplay since the rotation controls allow for the object to be moved clockwise and counterclockwise by simply grabbing the object from its edge and moving from there.
 
cashclientel's Avatar
Posts: 663 | Thanked: 282 times | Joined on Nov 2009 @ London, UK
#93
Originally Posted by cashclientel View Post
@eitama - No idea why more devs aren't doing this, you're totally preaching to the converted.
To answer my own question - the answer is that there is near zero professional development interested in the N900, so there's no software coming out anyway.

I was speaking to a friend last night who codes for a living, and he's currently working on the WinMo 7 SDK to get some games developed for launch (in the hope of making a quick buck). I asked him about programming for maemo in the interim and his response was essentially "no ****ing interest".
__________________
Nokia are a business and have chosen a path of using the OSS community phenomenon to reduce their overheads specifically after sales support and development. Unlike Apple who do the opposite and make a killing from their Applications store.
 
Flandry's Avatar
Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
#94
@ cashclientel I suspect it's because
  1. They already forked out their fee to Ovi and
  2. They hadn't budgeted for the extra work required to do that, and are waiting and hoping they won't have to (understandably)
.

I sincerely hope heads are rolling on the floor at Ovi. Lots of heads.
__________________

Unofficial PR1.3/Meego 1.1 FAQ

***
Classic example of arbitrary Nokia decision making. Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME: an arcade in your pocket
Accelemymote: make your accelerometer more joy-ful
 
Khertan's Avatar
Posts: 1,012 | Thanked: 817 times | Joined on Jul 2007 @ France
#95
@eitama - No idea why more devs aren't doing this, you're totally preaching to the converted.
There is some ... like me ... but passing the extras testing process is a real pain ... as noone will test your game.

Vectormine for example is a 1Euros shareware game ... this was my first commercial games, and probably the last as trying to put non free applications/games in extras is a pain, as many things aren't working on the packages interface, and elsewhere.
 
Posts: 3,319 | Thanked: 5,610 times | Joined on Aug 2008 @ Finland
#96
Originally Posted by johnel View Post
Is it me or are these percentages a bit high?
I don't know if the terms changed since I last checked, but the original terms like quarterly payments and a minimum of 500EUR earned (after the Ovi and tax cuts) for payments are not helping either.
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Blogging about mobile linux - The Penguin Moves!
Maintainer of PyQt (see introduction and docs), AppWatch, QuickBrownFox, etc
 
Posts: 3,319 | Thanked: 5,610 times | Joined on Aug 2008 @ Finland
#97
Originally Posted by Khertan View Post
There is some ... like me ... but passing the extras testing process is a real pain ... as noone will test your game.

Vectormine for example is a 1Euros shareware game ... this was my first commercial games, and probably the last as trying to put non free applications/games in extras is a pain, as many things aren't working on the packages interface, and elsewhere.
Khertan, this has nothing to do with commercial applications in general. The OP just wanted to buy an IMEI locked .deb. You don't need Extras (or any part of maemo.org) for that.
__________________
Blogging about mobile linux - The Penguin Moves!
Maintainer of PyQt (see introduction and docs), AppWatch, QuickBrownFox, etc
 
cashclientel's Avatar
Posts: 663 | Thanked: 282 times | Joined on Nov 2009 @ London, UK
#98
Potential business idea:

1. Make a catalogue website that can contain N900 software with a function to take payments.
2. Promote the site and fill the void in this sphere (and there is a void). This wouldn't be hard as there is such a hunger for games and apps on this device and you could promote on this forum for free
3. Charge content developers a reasonable margin
4. Completely rout Nokia from the N900 software market

You'd make money and also make a lot of N900 owners happier
__________________
Nokia are a business and have chosen a path of using the OSS community phenomenon to reduce their overheads specifically after sales support and development. Unlike Apple who do the opposite and make a killing from their Applications store.
 
Khertan's Avatar
Posts: 1,012 | Thanked: 817 times | Joined on Jul 2007 @ France
#99
Originally Posted by attila77 View Post
Khertan, this has nothing to do with commercial applications in general. The OP just wanted to buy an IMEI locked .deb. You don't need Extras (or any part of maemo.org) for that.
But it s quite more difficult as ... not everyone browse maemo.org/download ... and it s quite difficult to advertise as not all people having a n900 are reading talk.
 
nathaneous's Avatar
Posts: 295 | Thanked: 73 times | Joined on Jan 2010 @ Manchester, UK
#100
Originally Posted by cashclientel View Post
Potential business idea:

1. Make a catalogue website that can contain N900 software with a function to take payments.
2. Promote the site and fill the void in this sphere (and there is a void). This wouldn't be hard as there is such a hunger for games and apps on this device and you could promote on this forum for free
3. Charge content developers a reasonable margin
4. Completely rout Nokia from the N900 software market

You'd make money and also make a lot of N900 owners happier
Sounds like a plan
 
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