Notices


Reply
Thread Tools
Boemien's Avatar
Posts: 770 | Thanked: 558 times | Joined on Mar 2010 @ Abidjan
#91
can't wait, can't wait, can't wait!!!
 
Ahmed360's Avatar
Posts: 91 | Thanked: 53 times | Joined on Jan 2010 @ UAE/Dubai/Burj Khalifa
#92
WOW

its like a dream

N64 + PS1 emulators @ the same time!!!

Great to be an N900 owner

Keep it up...
__________________
Proud Owner of Nokia N900

Its time to stop posting!!!!!
http://img28.imageshack.us/img28/1646/stopposting.jpg
 
Posts: 115 | Thanked: 22 times | Joined on Feb 2010 @ Mexico
#93
is it possible to run any game smoothly without sound in fullscreen?
 
pelago's Avatar
Posts: 2,121 | Thanked: 1,540 times | Joined on Mar 2008 @ Oxford, UK
#94
Originally Posted by javispedro View Post
Unlike the Pandora, the N900 doesn't contain any hardware scaler.
Really?...
 
jutley's Avatar
Posts: 176 | Thanked: 68 times | Joined on Feb 2009 @ Mars
#95
oh god almighty please add zeemote suport please please
 
Dave999's Avatar
Posts: 7,075 | Thanked: 9,073 times | Joined on Oct 2009 @ Moon! It's not the East or the West side... it's the Dark Side
#96
Originally Posted by jutley View Post
oh god almighty please add zeemote suport please please
first it must run smoother
 
Posts: 436 | Thanked: 406 times | Joined on Jan 2010
#97
About the resolution....I was thinking along the lines of having the emulator run the actual rom at 480*320 (or 320*480), and then have it scaled up to the screen size (aspect ratio) or maybe take up 3/4 of the screen...The images maybe of less quality, but the performance would be well worth it, especially for a beta. I dunno, just throwing out ideas.

N900 may actually be the first to run N64 properly. Having it run at 10-14 fps on the first release is really quite astonishing if you ask me. Not to mention that its not yet fully optimized to work with open gles2.0.
 
ToJa92's Avatar
Posts: 1,091 | Thanked: 323 times | Joined on Feb 2010 @ ~
#98
Originally Posted by rikisky View Post
Taking into account that you already have/want to carry your charger so your phone doesn't die on you, the controller would be too much, besides... not everyone has a ps3 to use the controller.... and maybe if you want to play stand up, for example in a line to cash a check, you will need 2 hands to hold the phone close to your face so you could see, and you'd need 2 extra hands for the controller..... accelerometer would be the ideal for moving, but it would lower de FPS i think, i'm not a developer tho, so i can't be certain
You don't need to own a PS3 to have one of those controllers. You can for example use it with your computer too.

If someone made an an holder that attached to the controller so you could snap in the N900, you could play with two hands. Also, accelerometer is way inaccurate IMO.

I carry around a laptop-backpack every day so I would have no problem fitting a PS3 controller in there.

My 2 cents.
 
Posts: 1,213 | Thanked: 356 times | Joined on Jan 2008 @ California and Virginia
#99
Originally Posted by javispedro View Post
I guess not. What would you'd use to scale the result back to fullscreen? Unlike the Pandora, the N900 doesn't contain any hardware scaler.
Really also? The N810 had a hardware scaler right? Like the NES and GBA emus use them. Why would the more advanced N900 not have it?
__________________
----------------------------------------------------

www.ezschool.com - The best online educational experience.
 
Posts: 436 | Thanked: 406 times | Joined on Jan 2010
#100
Originally Posted by javispedro View Post
I guess not. What would you'd use to scale the result back to fullscreen? Unlike the Pandora, the N900 doesn't contain any hardware scaler.
aww yeeeaaa :O, this explains a lot, like certain images not being scaled up to fit screen....why nokia why!
but couldn't it be implemented software wise?
 
Reply


 
Forum Jump


All times are GMT. The time now is 11:36.