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2010-06-01
, 16:46
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Posts: 729 |
Thanked: 155 times |
Joined on Dec 2009
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#92
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2010-06-01
, 19:16
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Posts: 619 |
Thanked: 100 times |
Joined on Jan 2010
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#93
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2010-06-01
, 19:23
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Posts: 635 |
Thanked: 282 times |
Joined on Sep 2009
@ Black Mesa Research Facility
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#94
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2010-06-01
, 19:59
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Posts: 619 |
Thanked: 100 times |
Joined on Jan 2010
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#95
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Hm..ok..so Crash Bandicoot might start working...but..how do we bring in hw acceleration...we need the plugin for open gl...from the guy..and then convert it to open gl es, right?
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2010-06-01
, 20:00
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Posts: 543 |
Thanked: 151 times |
Joined on Feb 2010
@ Germany
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#96
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2010-06-01
, 20:06
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Posts: 2,361 |
Thanked: 3,746 times |
Joined on Dec 2007
@ Berlin - Love this city!!
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#97
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2010-06-01
, 23:46
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Posts: 13 |
Thanked: 0 times |
Joined on May 2010
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#98
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2010-06-01
, 23:51
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Posts: 1,716 |
Thanked: 3,007 times |
Joined on Dec 2009
@ Warsaw, Poland
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#99
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2010-06-01
, 23:56
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Posts: 840 |
Thanked: 823 times |
Joined on Nov 2009
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#100
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@smoku what's the status on the HW plugin? Will zodttd be able to help you with that as well?
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Last edited by nax3000; 2011-03-18 at 13:10.