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jflatt's Avatar
Posts: 534 | Thanked: 723 times | Joined on Oct 2009
#1031
A config file is going to be necessary for key mapping, maybe even resolution settings, stay tuned
 

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Posts: 13 | Thanked: 4 times | Joined on Apr 2010
#1032
Originally Posted by jflatt View Post
Yep, I figured a lot of these unlisted games might be fixed with the changes I've made, so I didn't want to update the wiki until a new preenv is released. The problem with this one, is this line:
Code:
Called SetVideoMode(480, 320, 0, 0x2)
Most other games ask for 320x480, this one asks for 480x320, it's like it wants the resolution rotated already. I just look for this and override it back to 320x480. If you want to mess with it, you can follow the steps on page 98:
http://talk.maemo.org/showpost.php?p...&postcount=973
Thank you for the patched library, it did the trick and Risk is now working!

And concerning the topic: SkyORB seems to be fully working. It's not a game but maybe someone will find it useful.
 
Posts: 29 | Thanked: 5 times | Joined on Dec 2010 @ New Delhi, India
#1033
can someone please tell me where my assasins creed game is installed on my n900. i installed it using a .deb. need to uninstall but cant find the files thanks
 
AgogData's Avatar
Posts: 870 | Thanked: 133 times | Joined on Aug 2010
#1034
Originally Posted by pavi.kant View Post
can someone please tell me where my assasins creed game is installed on my n900. i installed it using a .deb. need to uninstall but cant find the files thanks
you can remove it from app manager like any other app/game
 
Posts: 1 | Thanked: 0 times | Joined on Jan 2011
#1035
hii
yar i am getting error that nfsu binary not found
i am installing this game from the the application not from x terminal
in step 3 i get this error can u plsss help me out
 
Posts: 186 | Thanked: 79 times | Joined on Feb 2010
#1036
Originally Posted by nkirk View Post
mm....mine lags too, asphalt was very smooth with preenv v.1 , but with 1.3 update it lags now, nfsu lags like hell, (i installed preenv 1.3 update and boost 900 on the same day...so dunno which actually caused it.)..

nkirk

Are you running preenv as root?
I noticed it works faster when you run it from user account.
 
Posts: 105 | Thanked: 14 times | Joined on Aug 2010
#1037
Originally Posted by hardkorek View Post
Are you running preenv as root?
I noticed it works faster when you run it from user account.
How do I do that?
 
Posts: 218 | Thanked: 128 times | Joined on Dec 2010 @ Abu Dhabi , UAE
#1038
#Obsolete,You don't need this trick since 0.1.6: Avatar says:Missing library:libavcodec.so.52
Here's the fix:
Code:
sudo gainroot
cd /opt/preenv/lib
ln -s libstub.so(or anything you like) libavcodec.so.52
#
EDIT:Also for the black/corrupted graphics: add /etc/powervr.d/Avatar.ini with following codes(With nano or something):
Code:
[default]
ForceExternalZBuffer=0
(2 empty lines)

Last edited by govprog; 2011-04-13 at 16:33.
 

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Posts: 509 | Thanked: 522 times | Joined on Aug 2010 @ indonesia
#1039
Originally Posted by govprog View Post
Avatar says:Missing library:libavcodec.so.52
Here's the fix:
Code:
sudo gainroot
cp /usr/lib/libOMX.TI.Video.Decoder.so /opt/preenv/lib/libavcodec.so.52
EDIT:Also for the black/corrupted graphics: add /etc/powervr.d/Avatar.ini with following codes(With nano or something):
Code:
[default]
ForceExternalZBuffer=0
(2 empty lines)
thanx for your info.
anyway its working. but actually its hard to play. while chapter 1 . I tried to jump to other box ( to open greyboxJ seem it need multitouch or double touch. could you pass that box. I tried with the good timing. prees jump and forwar at edge of the box. but couldnt reach it.
thanx
 
Posts: 218 | Thanked: 128 times | Joined on Dec 2010 @ Abu Dhabi , UAE
#1040
Originally Posted by nkirk View Post
mm....mine lags too, asphalt was very smooth with preenv v.1 , but with 1.3 update it lags now, nfsu lags like hell, (i installed preenv 1.3 update and boost 900 on the same day...so dunno which actually caused it.)..

nkirk
Actually I am now going to share 2 fixes. 1 fix is for increasing performance and the other is for killing it:
For gaining performance don't run games as root,for further gain, you can create a .ini file as I mentioned before with ForceExternalZBuffer=0 but please don't do that with accelerometer based games, or it may stop them from working properly.Also I have found if we remove the library libSDL_mixer-1.2.so.0 and then create a symlink with the same name to /usr/lib/libSDL_mixer-1.2.so.0.2.4(In PR1.3) it will give a little performance boost(I have tested it.):
Code:
sudo gainroot
rm /opt/preenv/lib/libSDL_mixer-1.2.so.0
ln -s /usr/lib/libSDL_mixer-1.2.so.0.2.4 /opt/preenv/lib/libSDL_mixer-1.2.so.0
Sometimes, you may see that your game has too much performance and Sadly,screen tears happen, so for killing performance to eliminate the issue you just need to enter the following command(s) in the .ini file:
Code:
WindowSystem=libpvrPVR2D_FLIPWSEGL.so
ParamBufferSize=(Number of bytes you wish, you can increase it to 8,16,20 and even 40 millions but please don't increase it too much or your device will be crashed)
I have tested the method,but it still seems to be dangerous.so please try them when you are absolutely sure.

Last edited by govprog; 2011-01-17 at 09:56.
 

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