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2012-02-01
, 10:30
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Posts: 1,100 |
Thanked: 2,797 times |
Joined on Apr 2011
@ Netherlands
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#102
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2012-02-01
, 10:50
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Posts: 5,028 |
Thanked: 8,613 times |
Joined on Mar 2011
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#103
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2012-02-01
, 11:25
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Posts: 2,121 |
Thanked: 1,540 times |
Joined on Mar 2008
@ Oxford, UK
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#104
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2012-02-01
, 11:46
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Posts: 3,074 |
Thanked: 12,960 times |
Joined on Mar 2010
@ Sofia,Bulgaria
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#105
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Estel,
The inactivation of a non repeating alarm will become the standard behavior.
Just didn't wanted to use it yet in the other version as long as I didn't fix the timeshifting issue in snooze. So just some more patience for that.
Could you maybe get some sort of official "okay" for the single version you and I want? I know you do have contact which some CSSU members on IRC sometimes (seeing the IRC logs).
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2012-02-01
, 12:27
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Posts: 1,100 |
Thanked: 2,797 times |
Joined on Apr 2011
@ Netherlands
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#106
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Maybe some of the CSSU devs (or some other devs) can help look into why the CPU goes to 100% with the seconds view/background redraw problem.
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2012-02-01
, 13:04
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Posts: 3,074 |
Thanked: 12,960 times |
Joined on Mar 2010
@ Sofia,Bulgaria
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#107
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It's 10%, but still too much
The stability issue is also something to look into. It works rock solid wrapped in a shellscript, without it, it is not that stable.
Big chance I want be able to tackle this myself. If we don't mind the shellscript we have no problem.
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2012-02-01
, 13:13
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Posts: 1,100 |
Thanked: 2,797 times |
Joined on Apr 2011
@ Netherlands
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#108
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Well, I looked at gitorious, and...
Seems you're using QtCreator for development. Not that it is bad, but in order to include that in CSSU, you should debianize it. And one should be able to build the whole package by just issuing "dpkg-buildpackage -rfakeroot" in scratchbox.
By using shell script wrapper you are just hiding the underlying problem (whatever it is). So it is better (read that as must ) find what causes the crashes. I would recommend installign sp-rich-core so you will be able to gather coredumps for post-mortem debugging.
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2012-02-01
, 13:33
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Posts: 3,074 |
Thanked: 12,960 times |
Joined on Mar 2010
@ Sofia,Bulgaria
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#109
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AapoRantalainen already compiled it in scratchbox. Creating a deb should not be an issue (Pali and AapoRantalainen already volunteered).
As for debugging: created a version with debug info for gdb, but in that case it does not crash.
Maybe this is more of a challenge for the "hardcore" hackers like you
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2012-02-01
, 13:53
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Posts: 1,397 |
Thanked: 2,126 times |
Joined on Nov 2009
@ Dublin, Ireland
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#110
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Tags |
clock-ui, replacement, worldclock |
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The funniest thing, is that such versions is *not* available - we still have to choose between seconds OR not disappearing alarms.
I'm not demanding anything - just "stating" current situation, which is little irrational IMO, to say at least. I have yet to see single person, that would not be happy with *one* version of Open source worldclock - adding seconds in landscape, and preserving alarms like stock.
I also don't get, why You hesitate to "mainstream" seconds feature - adding portrait support was much bigger "change". Also, the "closest to stock" version, in fact got bug, that initiate 10% CPU usage on each minute change (in landscape), due to bakcground redraw. I don't see any sane reason, to leave this as "OK".
/Estel
// Edit
Maybe a "poll" about seconds in landscape should be added to this thread? It's quite grotesque for such straight-forward (and already implemented, yet not "enabled"!) feature, but, if this could help to end this "twopath"...
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Last edited by Estel; 2012-02-01 at 09:33.