![]() |
2010-08-27
, 22:10
|
Posts: 1,522 |
Thanked: 392 times |
Joined on Jul 2010
@ São Paulo, Brazil
|
#101
|
The Following User Says Thank You to TiagoTiago For This Useful Post: | ||
![]() |
2011-03-05
, 01:44
|
Posts: 468 |
Thanked: 610 times |
Joined on Jun 2006
|
#102
|
The Following User Says Thank You to Bernard For This Useful Post: | ||
![]() |
2011-03-05
, 01:58
|
|
Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
|
#103
|
But i think you would loose the ability to view a thumbnail of your application when multitasking and the ability to see the alerts (like the yellowbar for the volume), since these are composited in 16bit and i don't think you can mix those.
The Following User Says Thank You to javispedro For This Useful Post: | ||
![]() |
2011-04-29
, 10:51
|
Posts: 468 |
Thanked: 610 times |
Joined on Jun 2006
|
#104
|
Oh, of course you can -- in fact, you can actually do 8+8+8+8 rgba surfaces and hildon desktop will take proper care of the alpha values up to the point it will actually composite the background with both your actual window and the thumbnail.
I do not know how to do it with QGLWidget, though.
The Following User Says Thank You to Bernard For This Useful Post: | ||
![]() |
2011-04-29
, 11:03
|
|
Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
|
#105
|
The Following User Says Thank You to javispedro For This Useful Post: | ||
![]() |
2011-04-29
, 11:30
|
Posts: 468 |
Thanked: 610 times |
Joined on Jun 2006
|
#106
|
The Following User Says Thank You to Bernard For This Useful Post: | ||
![]() |
2011-05-04
, 12:12
|
Posts: 1 |
Thanked: 1 time |
Joined on May 2011
|
#107
|
The Following User Says Thank You to rsvr For This Useful Post: | ||
![]() |
2011-05-04
, 23:26
|
Posts: 560 |
Thanked: 422 times |
Joined on Mar 2011
|
#109
|
The Following User Says Thank You to demolition For This Useful Post: | ||
![]() |
2011-05-04
, 23:47
|
|
Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
|
#110
|
I have a few questions about this...
It seems the screen is fixed to 18bpp and software is generally written in RGB565. Obviously, a h/w limitation many devices are subjected to. On the device, that's fine because the pixel density is quite high and everything generally looks quite good.
- I'm not clear as to whether the frame buffer is similarly limited or can it handle True-Color (or whatever it's called)? Indeed, is that what the much-touted specs really refer to - the SGX530 can render 16M colours, even if the screen can't?
- The reaason I ask is when an external screen, capable of displaying 24bpp, is used in lieu of the standard one, can the graphics hardware cope even if the display cannot?
- Can data go straight from the frame buffer to the out channel, without going to/via the screen, thus interpolated down? (out channel could be any, not just the normal tv-out e.g. BT, wifi, etc).
Can the frame buffer render different sizes/proportions to that of the screen? Again, if connected to a different screen, this would be ideal for running desktop applications. Not much more, say 1024 x 768. Though, the N900 might have to live in a bucket of dry ice to do this!
Incidentally, those green artifacts that appear on embedded video streams - do they occur because of the 888 - to - 565 conversion?
The Following 2 Users Say Thank You to javispedro For This Useful Post: | ||