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Posts: 3,841 | Thanked: 1,079 times | Joined on Nov 2006
#101
In general I think your levels (the original set, I haven't tested the new one) are good. My generic comment is that I think I prefer levels with more than one bird, simply because it makes for more possibilites. Add more debris to knock down too, and the combo (multiple birds+debris) makes for more possible variations in how to replay the game.
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#102
thanks for this!!!! Easy to install and works like a charm folks

Ive not come accross any other decent game that is better than this, i hope they make some more diff 1s.
All these duke nukem an emulators is kinda waste of time as u gotta use the keyboard an it aint easy to play using that! :-P Altho still i wud look forward to an n64 emulator if it ever gets done or can be done.
 
Posts: 258 | Thanked: 144 times | Joined on Oct 2009 @ Edinburgh
#103
Originally Posted by cgarvie View Post
Ok ive got 4 scripts workin.
1 setup script.
1 change to custom
1 change to rovio
1 return to standard set up.


SO i need a couple of people who understand linux to test my scripts
drop me a pm if you can help. and i'll probably get the scripts to you monday night
Ok ive tared and zipped this. Ive got 1 guy looking at it and testing, but id like at least 1 other. SO i can make sure its fairly idiot proof . and feed back on it
 
Posts: 149 | Thanked: 43 times | Joined on Jan 2010
#104
Heads up chaps! Won't the new firmware release (including the support for paid apps) mean the Official 2nd Angry Birds pack is on its way...?
 
Posts: 258 | Thanked: 144 times | Joined on Oct 2009 @ Edinburgh
#105
Originally Posted by BillyTheFish View Post
Heads up chaps! Won't the new firmware release (including the support for paid apps) mean the Official 2nd Angry Birds pack is on its way...?
cant wait.
 
Posts: 258 | Thanked: 144 times | Joined on Oct 2009 @ Edinburgh
#106
Ok ive got the Pack all ready to go. 15 levels in all.

there all in pack1, with some scripts that swap between the rovio and custom levels.

Thanks to Rob1n and forcer for the help.

They have there own highscores so dont muck up the rovio ones anymore. and will have there own 2 and 3* levels.

but ive gone and bloodly lost my data for this

So come on folks give me a hand and post your high score for the levels so i can try work out where to put the 2* and 3* values
 

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#107
Cool stuff, I'll try and go through all the levels again later today and post my scores :-)
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#108
Originally Posted by cgarvie View Post
Ok here 3 more.

but if i dont get at least some feed back. im gonna stop posting them here. all i really want is at least a few people to tell me which one they liked and what they think works or doesnt work.

so we have
a rolling stone gathers no pigs
collision
and what i think is my best yet.
knock knock
Hi cgarvie,

Thanks man ... but why are they in .txt format? do i need to rename them to .gz before unpacking or... ?

sorry for the noob questions
 
Posts: 229 | Thanked: 77 times | Joined on Aug 2009 @ Los Angeles
#109
Originally Posted by cgarvie View Post
AGAIN i would love more feed back on which levels people like/dislike and such. Go on give me the encoragment to do more.
My comments on most of the level is, especially when you compare to the original levels from the game developer, there should be more birds provided to allow the player to finish the level in more than 1 way, use the number of stars to reward the player.

In many levels, the player needs to adjust the angle to finish the level, giving more bird allow the player to have a few tries. So, if the player can finish it in 1 bird or as few as possible, they get more stars.

Now with only 1 bird or just enough brids in many levels, sometimes it's like being punished by not following exactly what you want than having fun in the game.
 

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#110
Good work. Gonna test the levels later.
 
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