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2017-11-04
, 18:50
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Posts: 1,414 |
Thanked: 7,547 times |
Joined on Aug 2016
@ Estonia
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#101
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The Following 5 Users Say Thank You to rinigus For This Useful Post: | ||
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2017-11-04
, 18:51
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Posts: 635 |
Thanked: 1,535 times |
Joined on Feb 2014
@ Germany
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#102
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The Following 5 Users Say Thank You to mautz For This Useful Post: | ||
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2017-11-04
, 18:57
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Posts: 121 |
Thanked: 292 times |
Joined on Mar 2016
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#103
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2017-12-10
, 20:52
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Posts: 1,414 |
Thanked: 7,547 times |
Joined on Aug 2016
@ Estonia
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#104
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The Following 15 Users Say Thank You to rinigus For This Useful Post: | ||
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2017-12-10
, 21:24
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Posts: 86 |
Thanked: 115 times |
Joined on Feb 2014
@ Spain
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#105
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DISCLAIMER: This is unofficial version that is provided as an early-feedback preview. It will be submitted for merge into Poor Maps proper and is not a permanent fork. This version is provided with the hope that it will be useful for you and to allow you to participate in the development through feedback, patches, and other possible means. /DISCLAIMER
As a part of Mapbox GL-based releases, I have just released Poor Maps GL at OpenRepos: https://openrepos.net/content/rinigus/poor-maps-gl . This is an application that uses Mapbox GL to show the map and interact with it. Care has been taken to make it possible to install and use it in parallel with the Poor Maps proper. So, it should be safe to use it if your hardware supports it.
Poor Maps GL incorporates also the work on voice prompts, so you would get voice navigation instructions as a part of the package.
I expect us to hit Mapbox limits for free tile downloads. If it happens, I'll stop the API key and the access to online maps will disappear. As OSM Scout Server supports Mapbox GL from today, consider using it for your vector tile access.
Please file the issues regarding this version at https://github.com/rinigus/poor-maps . That would allow me to fix them before submitting PR for merging. When the PR will be submitted, we'll let you know about the link for filing issues.
I hope you'll enjoy using it!
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2017-12-11
, 11:23
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Posts: 1,092 |
Thanked: 4,997 times |
Joined on Dec 2009
@ beautiful cave
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#106
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Unknown URL path Info: Request: /v1/mbgl/style? style=osmbright
The Following 4 Users Say Thank You to Fellfrosch For This Useful Post: | ||
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2017-12-11
, 12:00
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Posts: 1,414 |
Thanked: 7,547 times |
Joined on Aug 2016
@ Estonia
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#107
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What do I have to do make it work with OSM Scout Server?
While the Mapbox tiles load very fast. I can't use OSM Scout Server with it: I always get:
Code:Unknown URL path Info: Request: /v1/mbgl/style? style=osmbright
The Following 4 Users Say Thank You to rinigus For This Useful Post: | ||
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2017-12-11
, 12:40
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Posts: 1,092 |
Thanked: 4,997 times |
Joined on Dec 2009
@ beautiful cave
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#108
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INFO: 13:28:46 Request :/v1/mbgl/sprite@2x.png
INFO: 13:28:41 Request: /v1/mbgl/tile?x=0&y=1&z=1
The Following 4 Users Say Thank You to Fellfrosch For This Useful Post: | ||
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2017-12-11
, 12:50
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Posts: 1,414 |
Thanked: 7,547 times |
Joined on Aug 2016
@ Estonia
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#109
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Hi rinigus,
at first and most important: Thanx for all the work you do and for the support you give.
This is extraexceptional.
To the problem:
I thought I had update OSM Scout server, but obviously I haven't (stupid me). So now I am on 1.2.0.1. But I have still problems:
Using OSM Scout server for poor maps gl, I only get a white screen. No maps get rendered.
andCode:INFO: 13:28:46 Request :/v1/mbgl/sprite@2x.png
The Code blocks are manually put in, not copied, so there can be misspellings...Code:INFO: 13:28:41 Request: /v1/mbgl/tile?x=0&y=1&z=1
The Following 7 Users Say Thank You to rinigus For This Useful Post: | ||
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2017-12-11
, 16:57
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Posts: 1,092 |
Thanked: 4,997 times |
Joined on Dec 2009
@ beautiful cave
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#110
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The Following 4 Users Say Thank You to Fellfrosch For This Useful Post: | ||