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2011-06-27
, 00:12
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Posts: 840 |
Thanked: 823 times |
Joined on Nov 2009
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#1092
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Which market? And what kit?
When the XBOX 360 Arcade hit 200, the Wii was already at 150 USD.
If you mean in Europe, I have no clue what your prices were there - y'all got fleeced.
I guess since you've somehow overlooked every thing I've said so far; let me say it simpler. The N9 will be marketed to consumers if the plan goes forward as we've known it for the last 2+ years. If it's sold to consumers first and foremost, how will they market it? It has Linux? Didn't work for the N900. It has Comes With Music? Oh... that's real ****ing dead right now.
And if they sell it as a "phone" only, then you run into the same dilemma as what hounded the N900. Hackers, developers and geeks do not make for a blockbuster product or sales. So how will it be advertised?
And at what price? If it's at $749 USD for the 32gb version, then let's be honest. That's way too damn high.
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2011-06-27
, 00:20
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Posts: 840 |
Thanked: 823 times |
Joined on Nov 2009
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#1093
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Actually, they do - when we are talking about the same architecture, branching design and so on, by the shear laws of physics, a faster processor will eat more juice. Further, two cores will eat more than one core if there is no low-level power management implemented on the CPU itself (within the branching/threading control) to kill the core(s) that is not used - at best it will eat idle_power * number of cores-1 more power than a single core CPU.
But... there is always one but - as CPU architecture advances allowing less branching and more optimized power management (including dynamic core shut-down when needed), and what's more important - as the technology moves from 90nm, to 45nm, to 35nm, to 25nm, to... you need to push far less electrons for the same result, so we are managing to get faster and faster CPUs that on average use the same or even less power.
However, when taking in the consideration the same architecture and production process, single-core will always use less power than multi-core, even if there is core-shutdown management implemented (not on many mobile/embedded chipsets).
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2011-06-27
, 00:29
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Posts: 455 |
Thanked: 782 times |
Joined on Nov 2009
@ Netherlands
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#1094
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2011-06-27
, 01:11
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Posts: 1,427 |
Thanked: 2,077 times |
Joined on Aug 2009
@ Sydney
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#1095
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The apps story is, IMHO, pretty much overblown. I have yet to find something I need that I cannot do on my N900 (natively or via an available app) that I could do on my Galaxy S with all the available hundreds of thousands of apps. The opposite was, however, true on many occasions. YMMV.
What are those 1000+ excellent quality apps/games that I've missed while stepping in the Android waters? Especially the ones that provide a functionality that one cannot do on a N900? I honestly want to know, I might take some time to create a Qt equivalent of such an app for the MeeGo coding competition and possibly earn me an N950
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2011-06-27
, 01:13
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Posts: 5,795 |
Thanked: 3,151 times |
Joined on Feb 2007
@ Agoura Hills Calif
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#1096
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2011-06-27
, 01:31
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Guest |
Posts: n/a |
Thanked: 0 times |
Joined on
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#1097
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Wrong again, don't mean to sound rude but I think you have ignored everything I've said, not the other way around, read the link I provided it's got all regions. If you were too lazy to even do that then I think the fact that I said $ which is a US currency should have gave it away.
As for your other point, yes, I agree, $749 is too high considering the specs but I don't see how that relates to being the number one selling product in a given sector at all yet alone that of the console sector. If anything the iphone has already shown that, we don't need to look at another industry.
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2011-06-27
, 01:51
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Posts: 619 |
Thanked: 691 times |
Joined on Feb 2010
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#1098
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2011-06-27
, 02:43
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Posts: 307 |
Thanked: 312 times |
Joined on Apr 2011
@ P.A.
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#1099
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2011-06-27
, 03:05
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Posts: 572 |
Thanked: 259 times |
Joined on Jan 2011
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#1100
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In what market? Always been cheaper in North America, borderline more expensive in Japan.
Selling more doesn't equate to sold most. PS3 has 50 million sales world wide. XBOX 360 has 55 million (didn't know it was that close). Wii has sold 86 million worldwide.
Tags |
disapoint, eflop, epic win!, laggy interface, n9 rox, so much win, wateriswet, who cares, whyyyyy?????? |
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http://www.youtube.com/watch?feature...qYGZIF9M#at=21