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#1091
Originally Posted by zwer View Post
What are those 1000+ excellent quality apps/games that I've missed while stepping in the Android waters? Especially the ones that provide a functionality that one cannot do on a N900? I honestly want to know, I might take some time to create a Qt equivalent of such an app for the MeeGo coding competition and possibly earn me an N950
Perfect example of how the app "market" is overrated....

http://www.youtube.com/watch?feature...qYGZIF9M#at=21
 

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#1092
Originally Posted by gerbick View Post
Which market? And what kit?

When the XBOX 360 Arcade hit 200, the Wii was already at 150 USD.

If you mean in Europe, I have no clue what your prices were there - y'all got fleeced.

I guess since you've somehow overlooked every thing I've said so far; let me say it simpler. The N9 will be marketed to consumers if the plan goes forward as we've known it for the last 2+ years. If it's sold to consumers first and foremost, how will they market it? It has Linux? Didn't work for the N900. It has Comes With Music? Oh... that's real ****ing dead right now.

And if they sell it as a "phone" only, then you run into the same dilemma as what hounded the N900. Hackers, developers and geeks do not make for a blockbuster product or sales. So how will it be advertised?

And at what price? If it's at $749 USD for the 32gb version, then let's be honest. That's way too damn high.
Wrong again, don't mean to sound rude but I think you have ignored everything I've said, not the other way around, read the link I provided it's got all regions. If you were too lazy to even do that then I think the fact that I said $ which is a US currency should have gave it away. As for your other point, yes, I agree, $749 is too high considering the specs but I don't see how that relates to being the number one selling product in a given sector at all yet alone that of the console sector. If anything the iphone has already shown that, we don't need to look at another industry.

Last edited by Cue; 2011-06-27 at 00:24.
 
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#1093
Originally Posted by zwer View Post
Actually, they do - when we are talking about the same architecture, branching design and so on, by the shear laws of physics, a faster processor will eat more juice. Further, two cores will eat more than one core if there is no low-level power management implemented on the CPU itself (within the branching/threading control) to kill the core(s) that is not used - at best it will eat idle_power * number of cores-1 more power than a single core CPU.

But... there is always one but - as CPU architecture advances allowing less branching and more optimized power management (including dynamic core shut-down when needed), and what's more important - as the technology moves from 90nm, to 45nm, to 35nm, to 25nm, to... you need to push far less electrons for the same result, so we are managing to get faster and faster CPUs that on average use the same or even less power.

However, when taking in the consideration the same architecture and production process, single-core will always use less power than multi-core, even if there is core-shutdown management implemented (not on many mobile/embedded chipsets).
I assumed he was refering to the fab process being old on those systems. I hear that the N9 not only has a dated SoC by todays standards but that it also uses an old fab process. Would love to hear solid info on this.
 
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#1094
True, the N9 uses a bit dated SoC, but at least it sports 45nm Cortex-A8 which is less power-hungry than its older sibling in the N900 (65nm). OMAP4xxx series also use ARMs in 45nm, tho Cortex-A9 has other architectural improvements and is dual-core (tho it suffers from power (mis)management if both cores are not utilized). Nokia could've gone with OMAP4430 at most, given the time when more 'serious' development started, which is only a generation away from the OMAP3630 they're using in the N9. All in all, N9 is not that dated as one might think...

Only OMAP5 series will use the new ARM fabricated in 28nm which supports advanced power management (including individual total core shut down), and 5-step scaling (if I remember correctly), but that's not even out yet (Q3 2012 release date)...
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#1095
Originally Posted by zwer View Post
The apps story is, IMHO, pretty much overblown. I have yet to find something I need that I cannot do on my N900 (natively or via an available app) that I could do on my Galaxy S with all the available hundreds of thousands of apps. The opposite was, however, true on many occasions. YMMV.

What are those 1000+ excellent quality apps/games that I've missed while stepping in the Android waters? Especially the ones that provide a functionality that one cannot do on a N900? I honestly want to know, I might take some time to create a Qt equivalent of such an app for the MeeGo coding competition and possibly earn me an N950
Umm. Have you owned an Android/iPhone device. Don't act so blind.
Yes, it is overblown but at the same time, but it's still better than N900/N9.

N900 lacks in apps no matter how nice we try to put it: (well, maybe not for us geeks but it is the case if you were to give it to your non-techy friends/relatives) You get more choice when you have more apps. Such as having the choice to choose from at least 10 really good commercial quality music players with auto cover art, lyrics etc and looks much prettier to boot. Same for apps to read comics, commercial apps that many others use such Whatsapp, Viber, Kakaotalk (nearly all Koreans) etc etc. Then we go to games. The sheer number of choice in latest touch phone games is huge. I'm no gamer so I don't care about this but many people that Nokia is targetting the N9 will care about this. I also have 2 young kids and the amount of education/kids related apps/games on Android/iPhone is 1000 times better. There are times when it's needed to keep them quiet and it works. =P

In saying all of this, I also do have most of apps I need on my N900. I wish it could just play HD videos and have a faster CPU with more RAM. Woould be perfect if so.

btw, I only recommend Android/iPhone to my parents, wife, sister, cousins etc as 99.999% of Nokia phones do not support Korean read/write natively. Heck, I live in Australia and 99% of Nokia phones don't support CJK out of the box. (so not just Korean but nearly alienating all of Asians and I though there were quite a few Asians in the world last time I checked) You had to hack it, install font router etc to even be able to display asian fonts on older models and good luck trying to input it even with the new Symbian^3 phones like the N8/E7 bthat I have. (if lucky enough, can flash via pheonix/navifirm to other country firmware but is this what Nokia wants us to do?) I got confirmation from Quim that N9 doesn't support Korean either. So I can only laugh when Nokia says they are "Connecting People". (There are only around 60 million Koreans in the world so maybe there aren't enough of us for Nokia to care..)

Now, just like the N900 when I first got it, I have to request other devs in hope to be able to create a Korean input system for N9. If not, N9 becomes quite useless to me for "connecting to people" I most care about. It's the "fun" I go through everytime buying a Nokia phone......

So yeah, at least Nokia will be doing one thing good for me by going to WP7. At least WP7 supports my language. How sad.

Last edited by jakiman; 2011-06-27 at 01:25.
 

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#1096
"What are those 1000+ excellent quality apps/games that I've missed while stepping in the Android waters?"

I can't list 1000, being new to Android myself, but I really look forward to seeing your version of the Nuance program FlexT9 Text Input, which has impressive speech-to-text.
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#1097
Originally Posted by Cue View Post
Wrong again, don't mean to sound rude but I think you have ignored everything I've said, not the other way around, read the link I provided it's got all regions. If you were too lazy to even do that then I think the fact that I said $ which is a US currency should have gave it away.
No, I read it. They listed an XBOX Arcade for $405, do you honestly think that the Wii was higher than that?

Guess what, it wasn't. You have to go to when the Arcade dropped to 199.99 to be close and by that time, the Wii had dropped to 160 or so. So I'm not ignoring you, you're just quite wrong. Reason I state that.. I got a PS3, a Wii... waited for the XBOX 360 to drop, got one when the new styles came in.

As for your other point, yes, I agree, $749 is too high considering the specs but I don't see how that relates to being the number one selling product in a given sector at all yet alone that of the console sector. If anything the iphone has already shown that, we don't need to look at another industry.
Looking at the cellphone industry alone - and I'm limiting it to the North America - $750 for a phone that's not easily connectable to where they have their content is already facing an uphill battle.
 
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#1098
>> The apps story is, IMHO, pretty much overblown. I have yet to find something I need that I cannot do on my N900 (natively or via an available app) that I could do on my Galaxy S with all the available hundreds of thousands of apps. The opposite was, however, true on many occasions. YMMV.

YMMV indeed - one example - lets say I trade financial instruments. In case of unexpected news flow, I want to get out of or into positions while I am away from my PC. I trade with Interactive Brokers.

IB has released dedicated supported mobile clients for both Android, Blackberry and IOS. But not for Meego or Maemo.

So what do I do on Maemo/Meego ? Use the cumbersome webpage interface ? I am dealing with money here - I do not want to use unsupported software since if anything goes wrong, IB will not take responsibility as I will be using an unsupported platform.

This is the advantage of using a popular platform - you get support for your platform whereas if you using a single phone platform, you have to get everything working yourself and take responsibility for it.

And you know what ? Time is MONEY and most people have better things to do then browse forums all day long to try to get stuff on their phone working - they wanna click a button and just have things work. And they are willing to PAY for this.

This concept is alien to most posters here obviously - but thats the reality of the marketplace.
 

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#1099
 

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#1100
Originally Posted by gerbick View Post
In what market? Always been cheaper in North America, borderline more expensive in Japan.



Selling more doesn't equate to sold most. PS3 has 50 million sales world wide. XBOX 360 has 55 million (didn't know it was that close). Wii has sold 86 million worldwide.
360 have sold 54.4 and ps3 51m, shipment are even abit closer.

ps3 cost 299
360 cost 199 had 1 year headstart, even more in europe, ps3 destroyed the one year headstart. and its millions ahead in europe and japan. especially after gt5 release.

ps3 have been outselling for months 360 worldwide. especially slim ps3 revision.
only recent time 360 have outsold ps3 was 500m marketing and 360 redesign campaign it had with kinect, all that die in january. ps3 stayed on the top ever since.

when the 360 hit 199 Wii was still sold at 250$.

it was until ps3 dropped price that the wii start price cutting.

Last edited by jo21; 2011-06-27 at 03:09.
 

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