lfcobra
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2010-06-18
, 19:08
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Posts: 189 |
Thanked: 47 times |
Joined on Nov 2009
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#1101
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2010-06-18
, 19:09
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Posts: 619 |
Thanked: 100 times |
Joined on Jan 2010
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#1102
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To bring some flesh to the thread I have a news and a question.
1. The news is I am working on porting PCSX OpenGL GPU plugin to PSX4ALL and OpenGL ES.
2. The question is, whether you would rather like me to release current version ASAP or you'd wait for the hardware accelerated GPU?
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2010-06-18
, 19:13
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Posts: 14 |
Thanked: 1 time |
Joined on Mar 2010
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#1103
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2010-06-18
, 19:18
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Posts: 14 |
Thanked: 1 time |
Joined on Mar 2010
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#1104
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2010-06-18
, 19:30
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Posts: 619 |
Thanked: 100 times |
Joined on Jan 2010
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#1105
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another question ... if you done with that .... will you be able to develop the GPU plugins 4 other emulators easily? or it will fresh start ?
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2010-06-18
, 19:32
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Posts: 478 |
Thanked: 101 times |
Joined on Feb 2010
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#1106
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2010-06-18
, 20:53
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Posts: 61 |
Thanked: 33 times |
Joined on Mar 2010
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#1109
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2010-06-18
, 20:59
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Posts: 557 |
Thanked: 370 times |
Joined on Apr 2010
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#1110
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Tags |
bonapart_rules, its dead......., playstation, psx4all, sausaaaaaaaaage, sausage tag, try & emu mgs4, who needs this?, whytagsmerged?, wurstthreadever |
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