Active Topics

 



Notices


Reply
Thread Tools
Changegames's Avatar
Posts: 277 | Thanked: 69 times | Joined on Jul 2010
#1111
D-livil can you check if your latest plastic theme (not the add-ons) on devel mess with mohammadAG faster kinetic scroll...
It just happens that when i upgraded to plastic theme (devel) i lost the kinetic scrolling and then i uninstalled it and it came back can somebody prove this or am i alone here?
 
d-iivil's Avatar
Posts: 2,154 | Thanked: 2,186 times | Joined on Dec 2009 @ Hellsinki, Finland
#1112
Originally Posted by Changegames View Post
D-livil can you check if your latest plastic theme (not the add-ons) on devel mess with mohammadAG faster kinetic scroll...
It just happens that when i upgraded to plastic theme (devel) i lost the kinetic scrolling and then i uninstalled it and it came back can somebody prove this or am i alone here?
It doesn't conflict with it. My custom transitions just don't have those two magical new lines which sets the scrolling speed. If you choose to use default transitions you'll be fine. I'll add the scrolling values to next release.
__________________
If you're rich and you think I deserve a cold beer, you may donate one or two :-P

80's style stadium rock is back - FIRENOTE
Hi-Octane heavy metal - FORCE MAJEURE
 

The Following User Says Thank You to d-iivil For This Useful Post:
Parlapipas's Avatar
Posts: 223 | Thanked: 135 times | Joined on Apr 2010 @ Wish I was in Greece
#1113
Originally Posted by Parlapipas View Post
Hey D, quick question: If I upgrade to the next release, what happens to the themes I have converted to the plastic setup? They stay as is, or do I need to convert them again? Sorry if this was answered somewhere already.
Does anyone know the answer to this?
 
d-iivil's Avatar
Posts: 2,154 | Thanked: 2,186 times | Joined on Dec 2009 @ Hellsinki, Finland
#1114
Originally Posted by Parlapipas View Post
Does anyone know the answer to this?
Converted schemes will remain untouched during upgrade
__________________
If you're rich and you think I deserve a cold beer, you may donate one or two :-P

80's style stadium rock is back - FIRENOTE
Hi-Octane heavy metal - FORCE MAJEURE
 

The Following User Says Thank You to d-iivil For This Useful Post:
James_Littler's Avatar
Posts: 820 | Thanked: 436 times | Joined on May 2010 @ Portsmouth, UK.
#1115
Hi D-livil
I don't know if you frequent the mods and or screenshots threads but I've put together a 'Pleego-remix' if you will.

A few people have asked me for it so at the moment I'm trying to put together the theme from scratch.

I don't know how you went about designing the images in Pleego, (that may be a bad way to phrase it). At the moment I'm using MADDE and a template file. I change the .svg, export it to a png (almost like an image map) and then MADDE somehow exports what it needs from the png/svg in order to populate the images folder.

What I was wondering is whether you also used this method, and if so, would you be able to send me the svg for the Pleego theme?
It would speed up what I'm trying to achieve no end.

Thanks
 
kamiwey's Avatar
Posts: 121 | Thanked: 100 times | Joined on Jun 2010
#1116
Originally Posted by k-wise View Post
Hi, I am new to the Add-on packs but not to Black Plastic. If I have 5 home screens, how can I apply one of the new four wallpapers to the extra 5th home screen? Currently, this 5th home screen will not change when an attempt to change is made through 'edit mode' when doing a long press on the screen.

The 5th home screen was acheieved using the Modified Hildon Desktop and the 'Desktop +' application.

Thanks,
to can change the wallpaper in your added desktop you must to rename the wallpaper you want to use as background-5.png, (the number depend of the number of the new desktop) and copy it in this route:
home/user/.backgrounds
is the only way to change the wallpapers in the added desktops of Matan's hildom desktop and Destok+
kind regards
 
Posts: 539 | Thanked: 165 times | Joined on Feb 2010 @ Berlin, Germany
#1117
Not the only way. You can also create/edit a .desktop file (like the scheme ones) and just add more lines with appropriate numbering. This way I created simple background 'schemes' with all 9 desktops covered. At least with both "modified" packages installed it works.
 
Guest | Posts: n/a | Thanked: 0 times | Joined on
#1118
Originally Posted by D-Iivil View Post
The code to restart hildon-home "gently" is (must be ran as user, not as root):
dsmetool -k /usr/bin/hildon-home
dsmetool -t /usr/bin/hildon-home
Hi again. I tried to enter the dsmetool as user and X Term just printed "dsmetool : not found". Of course, I tried the apt-get install dsmetool, but even that gave me not found. So uh, what's wrong here?
 
d-iivil's Avatar
Posts: 2,154 | Thanked: 2,186 times | Joined on Dec 2009 @ Hellsinki, Finland
#1119
Originally Posted by rantom View Post
Hi again. I tried to enter the dsmetool as user and X Term just printed "dsmetool : not found". Of course, I tried the apt-get install dsmetool, but even that gave me not found. So uh, what's wrong here?
Then type this:
/usr/sbin/dsmetool -k /usr/bin/hildon-home
/usr/sbin/dsmetool -t /usr/bin/hildon-home
__________________
If you're rich and you think I deserve a cold beer, you may donate one or two :-P

80's style stadium rock is back - FIRENOTE
Hi-Octane heavy metal - FORCE MAJEURE
 

The Following User Says Thank You to d-iivil For This Useful Post:
Guest | Posts: n/a | Thanked: 0 times | Joined on
#1120
Originally Posted by D-Iivil View Post
Then type this:
/usr/sbin/dsmetool -k /usr/bin/hildon-home
/usr/sbin/dsmetool -t /usr/bin/hildon-home
Yes, that worked, thanks. Any idea why it didn't work with just dsmetool?
 
Reply


 
Forum Jump


All times are GMT. The time now is 21:49.