Active Topics

 



Notices


Reply
Thread Tools
Posts: 110 | Thanked: 32 times | Joined on Dec 2009 @ Moon
#121
is the current extras-devel version working ok with nothing more but installation via app manager or we have to do some extra things to get it going?
love civ games, thanks for this port
 
Posts: 110 | Thanked: 32 times | Joined on Dec 2009 @ Moon
#122
hmmm
seem to be gone from repositories?
 
mece's Avatar
Posts: 1,111 | Thanked: 1,985 times | Joined on Aug 2009 @ Åbo, Finland
#123
Originally Posted by Ashley View Post
Hey

This is my first post on Maemo.org. I made the mistake of installing this app a little early and like many of you i am unable to install the broken app. Since then I have only being installing apps from the testing rep. Anyway... My efforts to uninstall this app have been unsuccessful. I have enabled root access and tried to install bash via the terminal ( apt-get install bash ), but this failed, a number of possible reasons listed. The working method seems to be to change bash to sh, however i dont understand what this means nor how to do it. I'm not an experienced linux user but i'm fine with copying commands into the terminal. I dont want to do anything where there is a risk of further damage. Please could somone spare some time to provide a step by step guide to uninstall this broken app using the bash->sh method. Many thanks & Cheers...
Try this:
Code:
sudo gainroot
apt-get install bash
then uninstall freeciv from app manager.

Ooops. Thought it was a new post.
__________________
Class .. : Meddler, Thread watcher, Developer, Helper
Humor .. : [********--] Alignment: Pacifist
Patience : [*****-----] Weapon(s): N900, N950, Metal music
Agro ... : [----------] Relic(s) : N95, NGage, Tamyia Wild One

Try Tweed Suit for your hardcore twittering needs
http://twitter.com/mece66
I like my coffee black, like my metal.

Last edited by mece; 2010-01-19 at 11:06. Reason: OOps
 
Posts: 30 | Thanked: 4 times | Joined on Dec 2009
#124
Hey i've installed FreeCiv, it loads up and i get the menu, however when i click start new game the menu disapears and nothing happens? Any Ideas?
 
Posts: 110 | Thanked: 32 times | Joined on Dec 2009 @ Moon
#125
still not in of the extra/testing/devel repositories? gone for days now, any idea if it coming back?
 
Flandry's Avatar
Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
#126
It may have been removed when it broke the repo, but i thought that was an older version.

ldrn: did this old port prove to be too much of a broken PITA?
__________________

Unofficial PR1.3/Meego 1.1 FAQ

***
Classic example of arbitrary Nokia decision making. Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME: an arcade in your pocket
Accelemymote: make your accelerometer more joy-ful
 
ldrn's Avatar
Posts: 201 | Thanked: 88 times | Joined on Aug 2007 @ San Francisco, CA
#127
It should have been an older version that was removed -- according to the package manager, it should be there, but of course isn't. I'm trying to figure out why.

I thought it was going rather well, actually. It could be something to do with the new update.
 
Flandry's Avatar
Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
#128
The UQM version in -devel mysteriously disappeared in the same way, but it had a missing dependency. Maybe some automated cleanup process is the culprit.

Bump up the version number and include any changes and reupload i guess. Worked for uqm...
__________________

Unofficial PR1.3/Meego 1.1 FAQ

***
Classic example of arbitrary Nokia decision making. Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME: an arcade in your pocket
Accelemymote: make your accelerometer more joy-ful
 

The Following User Says Thank You to Flandry For This Useful Post:
ldrn's Avatar
Posts: 201 | Thanked: 88 times | Joined on Aug 2007 @ San Francisco, CA
#129
Great advice -- I did it, and Freeciv should be back in devel now.

PR1.1 changed how SDL apps work, though... it turns out there's a minor graphical glitch in the in-program task switch button when it's actually used. I'll need to fix that before I promote it to Testing again.
 

The Following 2 Users Say Thank You to ldrn For This Useful Post:
Posts: 110 | Thanked: 32 times | Joined on Dec 2009 @ Moon
#130
its back thanks
 
Reply

Tags
freeciv sdl, games, new port


 
Forum Jump


All times are GMT. The time now is 19:50.