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Posts: 109 | Thanked: 152 times | Joined on Jan 2010
#121
Got it, added in the TODO list... tks!

Glad you like it, make sure to post a thumb up at:

http://maemo.org/packages/package_in...sfrenzy/1.0.3/
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bandora's Avatar
Posts: 1,338 | Thanked: 1,055 times | Joined on Oct 2009 @ California, USA / Jordan
#122
Originally Posted by sio2interactive View Post
Got it, added in the TODO list... tks!

Glad you like it, make sure to post a thumb up at:

http://maemo.org/packages/package_in...sfrenzy/1.0.3/

no problem.. also read my ps on my last thread.. I edited it after u replied...
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Posts: 109 | Thanked: 152 times | Joined on Jan 2010
#123
Click the Pick button to pick back the balls that goes offcourt

And then exactly what you said happen...
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Posts: 1,338 | Thanked: 1,055 times | Joined on Oct 2009 @ California, USA / Jordan
#124
lol... ok I feel dumb now!! thanks for your help
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Posts: 650 | Thanked: 619 times | Joined on Nov 2009
#125
Thumbed up for sure. Optified and the game play works great. One thing I would suggest (but maybe not worth the effort) is moving the edge of the table more upwards so it's more finger-friendly because around the edge of N900's screen it is sometimes less sensitive.... and I also second the suggestion earlier that the upper options could be hidden during gameplay. Anyway this is awesome, big thumb up to you, too!
 
Posts: 650 | Thanked: 619 times | Joined on Nov 2009
#126
One more thing I noticed.... the volume key is reversed in the sense that pushing downwards increases volume and pushing upwards decreases it. (Maybe it's due to PR1.1 has changed the direction of the volume key??) Since the gameplay is portrait mode only, pushing upwards to increase volume makes better sense.
 
Posts: 109 | Thanked: 152 times | Joined on Jan 2010
#127
That I cannot control... that is handled by the OS... And the portrait mode is aligned the same way as when you make a phone call...

But for the rest of the comments, tks and noted... At the moment we are about to upgrade SoccerFrenzy but be sure that the changes you suggest are very constructive and will be integrated.

Tks!
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Free Open Source 3D Game Engine for iPad, iPhone, iPod Touch and Nokia N900
http://sio2interactive.com
http://n900.sio2interactive.com
 
Posts: 2,829 | Thanked: 1,459 times | Joined on Dec 2009 @ Finland
#128
I gave you thumbs up but please remember that:
http://wiki.maemo.org/Extras-testing#Promotion
 
Posts: 109 | Thanked: 152 times | Joined on Jan 2010
#129
True...

At least 10 days of quarantine

>> Can't do nothing about it... just have to wait...

Karma >10 (1 vote up = 1 karma point / 1 vote down = -1 karma points)

>> I think i'll be allright on this one...

At least 3 members of the testers group have voted. (proposed improvement, not final)

>> I should assign people, where and how?
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Posts: 1,070 | Thanked: 1,604 times | Joined on Sep 2008 @ Helsinki
#130
Originally Posted by sio2interactive View Post
True...

At least 3 members of the testers group have voted. (proposed improvement, not final)

>> I should assign people, where and how?
No final, so no need to worry about it, but you don't have a valid bugtracker[1], you should request the creation of one at bugs.maemo.org or provide your own, a e-mail address is also valid for small projects.

For those voting up applications please follow the rules[2], this is not a popularity contest.

[1] - http://wiki.maemo.org/Extras-testing...rting_database
[2] - http://wiki.maemo.org/Extras-testing/QA_Checklist
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Last edited by VDVsx; 2010-02-13 at 14:11. Reason: typo
 
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