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Posts: 3,319 | Thanked: 5,610 times | Joined on Aug 2008 @ Finland
#121
Already filed a bug against QtWebKit, we'll see what comes of it. In the meantime, cheer our local hero, qwerty12, for his effort to assemble an EAL based engine


@mrl0n3ly714: yes, it can show any swf (game or movie player, no difference).
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#122
Originally Posted by attila77 View Post
the meantime, cheer our local hero, qwerty12, for his effort to assemble an EAL based engine
As promised: Check the attachment.

I managed to build it by installing browser-eal from the SDK free repository and browser-neteal. The -dev packages for both were taken from http://www.freemoe.org/users/qwerty12/asdads/

It's basic, but it does work. I haven't made any UI changes (I manually changed one of the config files so that it would load up the EAL-based engine, instead) and you'll probably (rightfully) disagree with the way I do things
Attached Files
File Type: gz flashlauncher_0.3-maemo0.diff.gz (2.8 KB, 132 views)
 

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#123
I have a working Gtk backend, though it strangely segfaults on exit, so I'll first investigate that before posting it.
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#124
I can't install this stuff on PR 1.2 at all, says "Incompatible application package"
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Flaemo - Web based OS for Flash-enabled devices, more info here
 
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#125
Try the non-experimental one...


Guys, uploaded the binary and the whole Vala project if someone wants to tinker with it here:
http://bundyo.org/maemo/webview/

Included a loading image which is automatically replaced with the Flash Movie after it starts to load (in order to show its progress).

Tried several movies and there seems to be some problem with mouse events in several places. Does someone know what is this about, I tried direct loading and its still the same? Currently using only an embed tag since WebKit seems to support it okay.
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#126
Okay, I'll try to integrate this, probably as a multi-target standalone first. Still waiting to hear back on the original QtWebKit bug (would hate to have to push to extras-testing disabled just to find out some magic attribute can fix it).

In other news, I'm adding 'anonymous' launches starting with the next version, e.g. just specify file/url on the command line and have it launched with preselected settings. If you wonder what's the use for this, think about, say, the ability to distribute flash apps as standalone apps (you don't need to go through the menu, just depend on flashlauncher, and you're an app like any other). Ooor, a more extreme version, you're browsing youtube with microb, and then an add-on could launch the video with custom parameters, so no fiddly cursor mode or custom youtube clients are required.
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#127
Actually, the YT flash video streaming works better than expected so the idea above might actually make sense... I will include an example or two in the next release. Until then, for the more impatient people append the following to your /home/user/.config/flashlauncher/applications.conf

Code:
[streamtest1]
name=YouTube stream test 1
html="<HTML><BODY><script>function onYouTubePlayerReady() { player = document.getElementById('myytplayer'); player.loadVideoById('oHg5SJYRHA0', 0, 'small'); player.setPlaybackQuality('small'); setSize(800, 480); }</script><style type='text/css'>html,body,div,p { margin: 0 0 0 0; padding: 0 0 0 0 }</style><div id='game-swf'><object style=height: 344px; width: 425px><param name='movie' value='http://www.youtube.com/apiplayer?enablejsapi=1&version=3&autoplay=1&color1=0xb1b1b1&color2=0xcfcfcf&fs=1&iv_load_policy=3&feature=player_embedded'><param name='allowFullScreen' value='true'><param name='allowScriptAccess' value='always'><embed id='myytplayer' src='http://www.youtube.com/apiplayer?enablejsapi=1&version=3&autoplay=1&color1=0xb1b1b1&color2=0xcfcfcf&fs=1&iv_load_policy=3&feature=player_embedded' type='application/x-shockwave-flash' allowfullscreen='true' allowScriptAccess='always' width='800' height='480'></object></div></BODY></HTML>"
swf=dummy
base="http://www.youtube.com/watch?v=oHg5SJYRHA0"
description=Chromeless YouTube Flash
instructions=As the description says, this is a chromeless players, so it has no controls WHATSOEVER, meaning you cannot stop, seek or pause it. You will need to close the window when done (use ctrl-backspace to get back to the window manager). On the other hand, it should provide the best performance for streamed flash video playback.
engine=2
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Last edited by attila77; 2010-05-28 at 12:19.
 
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#128
Sorry if this has been asked, but can flash launcher leech flash videos from an embedded player on a webpage?

(http://talk.maemo.org/showthread.php?t=53800)

I'm interested due to the on going perfomances with flash and microb post the pr 1.2 update.


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#129
If you isolate the html necessary for it (like I did for YouTube in my example), yes. If you know about a flv player in a swf, we could associate that content with it. However, it's not a browser replacement - we need to know what file/url/html segment we're loading (if we load the whole page, we would become a full browser and flashlauncher loses it's point as it would then have the same speed as a browser ).
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#130
I think microb has some issues in pr 1.2 so it would be great to open flash videos outside of microb - or rather use the browser to find content but have that content open outside of microb.

I'm unable to get flash working in firefox (yes I know it's not officially supported) dispite following the 'how tos'.


Originally Posted by attila77 View Post
If you isolate the html necessary for it (like I did for YouTube in my example), yes. If you know about a flv player in a swf, we could associate that content with it. However, it's not a browser replacement - we need to know what file/url/html segment we're loading (if we load the whole page, we would become a full browser and flashlauncher loses it's point as it would then have the same speed as a browser ).
 
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