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#121
Originally Posted by Capt'n Corrupt View Post
...

Where you draw the line, as you say, depends entirely on the app developer on a per-app basis.

....

.
That is exactly the issue that may prevent cloud to be "universal" for everyone. People have different requirement/expectation and use cases; as a result, App developer would get complaints due to offline mode being not sufficient to support the use case of those making the complaints and the developer will end up re-writing(over the life time of the product) the application to execute entirely on the client side.

So, in my view, if things are going to be cloud base, then everything should be in the cloud; otherwise, allowing things to execute in both the cloud and on local client will be an on-going headache/heartache.

Actually what make this cloud thing different from the X-windows of the 'older' days?

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#122
Originally Posted by cheve View Post
That is exactly the issue that may prevent cloud to be "universal" for everyone. People have different requirement/expectation and use cases; as a result, App developer would get complaints due to offline mode being not sufficient to support the use case of those making the complaints and the developer will end up re-writing(over the life time of the product) the application to execute entirely on the client side.

So, in my view, if things are going to be cloud base, then everything should be in the cloud; otherwise, allowing things to execute in both the cloud and on local client will be an on-going headache/heartache.

Actually what make this cloud thing different from the X-windows of the 'older' days?

cheers,
In that case it's just like with existing software. If you have choice and one app doesn't offer the features that you're looking for (eg. offline mode), then go to another app. Also, popular apps that people enjoy are more likely to be used, talked about, and recommended. This is no different than any app selection be it web or linux or xbox.

There is no one-size-fits-all strategy. Different users will have different needs. ChromeOS is certainly not well suited for many users, but it *is* well certain for a huge number of users, making it a potential success. I couldn't use chromeOS to work, though I wouldn't hesitate to recommend it to my girlfriend, as it completely covers her use-cases.

The cloud-thing is very similar to the X-windows of old in that they act as 'thin clients', with a few important distinctions:
1) It's widely supported -- most user computers have access to the network in one form or another and also the web.
2) There exists the possibility to do client-side processing via javascript/flash/NaCL as well as accelerated content WebGL/HTML5-video/etc.
3) Bandwidth has improved dramatically since the early days of X as well as the methods of connection

It borrows the thin-client aspect of X, but there are other attributes that make the web unique.
 

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#123
So apparently Google has come forward on the Chrome 'exploit' that was claimed to have been found by 'Vupen' security, and stated that it was a Flash vulnerability.

http://tech.slashdot.org/story/11/05...ploited-Chrome

That it still escaped to the OS is worrying. Is this a problem for Windows or linux (like ChromeOS) as well?
 
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#124
Originally Posted by Capt'n Corrupt View Post
...

The cloud-thing is very similar to the X-windows of old in that they act as 'thin clients', with a few important distinctions:
1) It's widely supported -- most user computers have access to the network in one form or another and also the web.
2) There exists the possibility to do client-side processing via javascript/flash/NaCL as well as accelerated content WebGL/HTML5-video/etc.
3) Bandwidth has improved dramatically since the early days of X as well as the methods of connection

It borrows the thin-client aspect of X, but there are other attributes that make the web unique.
I guess we are sort-of back in a full circle....central control of mainframe with thin client(of the 'yester-year' ) ==> full feature local control of clients(aka. age of Personal computer) ==> back to central control of the cloud with thin clients(the NET, the Web and all that)...

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#125
Originally Posted by cheve View Post
I guess we are sort-of back in a full circle....central control of mainframe with thin client(of the 'yester-year' ) ==> full feature local control of clients(aka. age of Personal computer) ==> back to central control of the cloud with thin clients(the NET, the Web and all that)...

cheers,
I would say so! The only difference is that unless you had a distro like Slackware/Ubuntu or Maemo, full control was an illusion at best and generally amounts to moving around a few files. Most users that exist in Windows are dependent upon commercial organizations for their apps just as they would be with the 'thin-client' model.
 

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#126
Here's an interesting video where Chris Prillo expands on his tweet that Google Chromebook just killed the PC Market.
http://www.youtube.com/watch?v=3abG_HnupqY

I think he's right on the money. No question.

Google chromeOS is going to be a hit. It makes so much sense for casual users, and businesses alike.

Last edited by Capt'n Corrupt; 2011-05-13 at 00:35.
 
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#127
Chrome OS? Check. Monkey Island? Check!!

NaClBox brings native Monkey Island to the web.

http://www.engadget.com/2011/05/12/n...ith-sweet-swee
HOME PAGE: http://www.naclbox.com/

This brings back memories. I'm totally checking this out!
 
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#128
Originally Posted by Capt'n Corrupt View Post
That would be interesting! Currently there's no ARM variant of Chrome, and the Javascript engine (at least) relies x86, so a port would be challenging.

Chrome OS is just a browser, so any HTML5 capable browser should have access to the same apps that chrome does.

Chrome just makes it a bit easier to discover apps by way of the chrome web store, and Chrome OS forces users to operate exclusively on the web as the only accessible userland app is -- Chrome.
Hmm... It is open source, and Hexxeh has compiled it for the iPad, which AFAIK has an ARM processor, so it should be possible...I am not quite knowledgeable to attempt that though.
 

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#129
Originally Posted by skykooler View Post
Hmm... It is open source, and Hexxeh has compiled it for the iPad, which AFAIK has an ARM processor, so it should be possible...I am not quite knowledgeable to attempt that though.
Awesome! Thanks for the link!

This is indeed very impressive. I'm most interested in the javascript engine. Was V8 used, or was it substituted for something else?
 
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#130
Samsung has posted a video of their upcoming Chromebook:
http://www.youtube.com/watch?v=_4tYIUM5hrY

It looks really, really good. Thin and light with outstanding battery life and a quality display.

After having a 2 hour session playing Angry Birds with my girlfriend via Chrome on my girlfriend's macbook, she agreed that she could probably do everything online, in that that's pretty much all she does currently. The difference is that the chromebook would be *much* easier to use, last much longer on a charge, be a much more compact form-factor, and cost half as much.

We did it later that evening, and it was glorious.
 
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