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2009-01-12
, 13:39
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Posts: 968 |
Thanked: 974 times |
Joined on Nov 2008
@ Ohio
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#132
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2009-01-12
, 14:12
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Posts: 334 |
Thanked: 366 times |
Joined on Nov 2008
@ Italy
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#133
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2009-01-12
, 17:25
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Posts: 334 |
Thanked: 366 times |
Joined on Nov 2008
@ Italy
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#134
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Of course, when I see this, I immediately think of other retro ideas for full-screen clocks. For instance, how about nixie tubes...
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2009-01-13
, 08:50
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Posts: 4,672 |
Thanked: 5,455 times |
Joined on Jul 2008
@ Springfield, MA, USA
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#135
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2009-01-13
, 14:14
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Posts: 462 |
Thanked: 550 times |
Joined on Sep 2008
@ Moscow
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#136
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wow, reading back my last post I realize how suck in 'explanation skill'.
Anyway Im still working on the ESD sound thing juicing resources all the time. If someone have any suggestions because I cant really figure it out why (maybe is just how pygame works?) Should I look for an alternative way to play the alarmsound?
hildon.hildon_play_system_sound(absolute_path_to_the_sound_file)
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2009-01-13
, 14:47
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Posts: 334 |
Thanked: 366 times |
Joined on Nov 2008
@ Italy
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#137
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Yep. Sound playing in pygame is crappy. I tried to use it, but cpu consumption is just enormous for that little thing.
You can just use
I'm not sure if it can play files other than WAV (no time and too lazy).Code:hildon.hildon_play_system_sound(absolute_path_to_the_sound_file)
The other way, if you need to play other formats, could be using OSD, MPlayer, other player, but it seems to be a bit heavy.
The Following User Says Thank You to ciroip For This Useful Post: | ||
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2009-01-13
, 15:41
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Posts: 334 |
Thanked: 366 times |
Joined on Nov 2008
@ Italy
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#138
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I also noticed a bug: If I use the HOME key to go to my desktop, there's no way to get back to the clock--there isn't a task bar icon to tap on to go back to it.
I also ran into the same LED error mentioned earlier--and commenting out the LED option made it work for me as well.
I'm also finding it very, very difficult to manage to get into alarm setting and alarm disabling modes with the finger-fu moves (that sleepy sliding finger thingy). (I personally would prefer a hardware key mapping for this--something that can't be done by mistake like finger-fu would allow.)
Thanks, though! This is certainly a great work in progress!!
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2009-01-13
, 16:01
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Posts: 462 |
Thanked: 550 times |
Joined on Sep 2008
@ Moscow
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#139
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2009-01-13
, 18:32
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Posts: 334 |
Thanked: 366 times |
Joined on Nov 2008
@ Italy
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#140
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The Following User Says Thank You to ciroip For This Useful Post: | ||
Boy, I wish I just threw enough time at my programming project too. You don't give yourself enough credit as it's really not that bad of code. Your strength is the incredible graphics that you create and that you don't give up.
Good work Ciroip!