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2011-06-08
, 21:26
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Posts: 701 |
Thanked: 585 times |
Joined on Sep 2010
@ London, England
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#132
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2011-06-08
, 22:15
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Posts: 213 |
Thanked: 414 times |
Joined on Nov 2010
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#133
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I can't seem to upload my high score, I get the error "Invalid Key".
I ran into a bug where when I lost a life it wouldn't remove the ship representing it (it would just have two ships in the bottom corner) so I didn't know how many lives I had left, I think it is related to the bonus extra lives, I'm not sure when it happened, but it worked when I lost my first life on level 6, it was somewhere over level 20 when I noticed it, and I ended up killing myself on level 29 because I wasn't sure if it was actually counting my lives, I did get game over after a couple of lives so I think it was counting properly, just not displaying correctly.
Having got to level 29 I do think that I could stand the aliens going faster, I can't say it felt like it was twice as fast as the previous version although it did seem a bit faster, maybe you could try increasing the speed indefinitely. I also feel an extra life every 5 levels is too frequent, perhaps every 10.
Do you intend to fix the issue with the CPU usage while paused? Its not a big deal, but it would be nice not to worry about my battery draining if I leave it paused while doing something else.
Another thing that has been bugging me is the volume of the sound effects, they are rather loud, I have to turn my volume right down when I play.
The Following 2 Users Say Thank You to piggz For This Useful Post: | ||
The Following 2 Users Say Thank You to piggz For This Useful Post: | ||
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2011-06-08
, 22:34
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Posts: 701 |
Thanked: 585 times |
Joined on Sep 2010
@ London, England
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#135
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Ok, fixed the lives by clearing the existing ones before drawing
Fixed the upload score..a typo on the server
Changed lives to every 10
The sfx is a todo....the battery life..could you see if it uses as much when not using the accelerometer? that is the only thing i can think of as i dont stop it when paused, but i do stop all the game timers.
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2011-06-09
, 06:12
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Posts: 142 |
Thanked: 120 times |
Joined on Jul 2010
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#136
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2011-06-09
, 09:16
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Posts: 142 |
Thanked: 120 times |
Joined on Jul 2010
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#137
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2011-06-09
, 09:24
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Posts: 220 |
Thanked: 66 times |
Joined on Aug 2010
@ Melbourne, Australia
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#138
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2011-06-09
, 09:47
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Posts: 701 |
Thanked: 585 times |
Joined on Sep 2010
@ London, England
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#139
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2011-06-09
, 17:40
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Posts: 213 |
Thanked: 414 times |
Joined on Nov 2010
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#140
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The Following 6 Users Say Thank You to piggz For This Useful Post: | ||
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Tags |
may i invade, ye anytime sexy, your space? |
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* Changed difficulty logic (10% faster up to a max at level 19, previous max was equivalent to level 11)
* Get a new life every 5 levels >= 10
* Added simple intro animations
* Wiped settings again for new scoring system
* Updated server to require application version
* Server will reject impossible scores