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2010-01-16
, 18:34
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#142
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2010-01-16
, 19:06
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Posts: 246 |
Thanked: 204 times |
Joined on Jun 2007
@ Potsdam (Germany)
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#143
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Sandra found disturbing the animation when turning the pieces. (Ivan likes it). She proposes that each player has the pieces orientated towards their own side. All the white pieces loking towards the white pleyer and the black pieces "upside down". Interesting.
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2010-01-16
, 23:48
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Posts: 3,811 |
Thanked: 1,151 times |
Joined on Oct 2007
@ East Lansing, MI
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#145
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The Following User Says Thank You to Addison For This Useful Post: | ||
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2010-01-21
, 01:10
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Posts: 148 |
Thanked: 199 times |
Joined on Nov 2009
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#146
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2010-01-21
, 19:38
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#147
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The Following User Says Thank You to qgil For This Useful Post: | ||
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2010-01-25
, 16:32
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Posts: 148 |
Thanked: 199 times |
Joined on Nov 2009
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#148
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2010-01-25
, 17:32
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Posts: 3,811 |
Thanked: 1,151 times |
Joined on Oct 2007
@ East Lansing, MI
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#149
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2010-01-26
, 15:29
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#150
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That is conceptually quite close to what we want to achieve with our dashboard BTW:
http://www.youtube.com/watch?v=3wGLw...layer_embedded
Sandra found disturbing the animation when turning the pieces. (Ivan likes it). She proposes that each player has the pieces orientated towards their own side. All the white pieces loking towards the white pleyer and the black pieces "upside down". Interesting.