Rushmore
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2009-12-19
, 18:10
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Posts: 1,255 |
Thanked: 393 times |
Joined on Oct 2009
@ US
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#141
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2009-12-22
, 19:56
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Posts: 36 |
Thanked: 20 times |
Joined on Nov 2009
@ Austin, TX
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#142
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/home/opt/sdlmame $ DISPLAY=:0 ./mame -v Unexpected option gl_lib queried Setting SDL_VIDEO_GL_DRIVER = '' ... Build version: 0.135u2 (Dec 18 2009) Build architecure: SDLMAME_ARCH= Build defines 1: SDLMAME_UNIX=1 SDLMAME_X11=1 SDLMAME_LINUX=1 SDLMAME_NOASM=1 Build defines 1: LSB_FIRST=1 NDEBUG=1 DISTRO=generic SYNC_IMPLEMENTATION=tc SDL/OpenGL defines: SDL_COMPILEDVERSION=1212 USE_OPENGL=0 Compiler defines A: __GNUC__=4 __GNUC_MINOR__=2 __GNUC_PATCHLEVEL__=1 __VERSION__="4.2.1" Compiler defines B: __unix__=1 Compiler defines C: __USE_FORTIFY_LEVEL=0 SDL Device Driver : x11 SDL Monitor Dimensions: 800 x 480 Using SDL single-window soft driver (SDL 1.2) Keyboard: Start initialization Input: Adding Kbd #1: System keyboard Keyboard: Registered System keyboard Keyboard: End initialization Mouse: Start initialization Input: Adding Mouse #1: System mouse Mouse: Registered System mouse Mouse: End initialization Joystick: Start initialization Joystick: End initialization Audio initialized - driver: pulse, frequency: 48000, channels: 2, samples: 512 sdl_create_buffers: creating stream buffer of 57344 bytes ouput: opened output notifier file /tmp/sdlmame_out Illegal instruction
MAME 4864 START empty
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2009-12-22
, 21:28
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Posts: 243 |
Thanked: 28 times |
Joined on Nov 2009
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#143
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2009-12-22
, 22:04
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Posts: 365 |
Thanked: 98 times |
Joined on Nov 2009
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#144
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2009-12-22
, 22:15
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Posts: 234 |
Thanked: 160 times |
Joined on Oct 2009
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#145
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2009-12-22
, 22:37
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Posts: 243 |
Thanked: 28 times |
Joined on Nov 2009
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#146
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2009-12-22
, 22:39
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Posts: 365 |
Thanked: 98 times |
Joined on Nov 2009
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#147
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MasterGear is an emulator of Master System, (8-bit system from Sega) while Genesis/Mega Drive was the 16-bit gaming system from Sega.
8-bit
Sega: Master System
Nintendo: NES
16-bit
Sega: Genesis/Mega Drive
Nintendo: SNES
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2009-12-22
, 23:00
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Posts: 1,559 |
Thanked: 1,786 times |
Joined on Oct 2009
@ Boston
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#148
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Running SDLMAME 0.135u2-0maemo1, have one zip'd rom (1943.zip, works on the other versions/platforms of MAME I've tried), running it nets a window that auto-closes with "Loading Complete" (I believe, it disappears quickly) centered. Running with verbose option nets the following:
Contents of the sdlmame_out file:
I may give this a closer look when I get a bit of time over the winter break.Code:MAME 4864 START empty
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2009-12-23
, 01:05
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Posts: 1,255 |
Thanked: 393 times |
Joined on Oct 2009
@ US
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#149
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Thanks for giving it a try. I have a question: is the ROM for the late version MAME or one of the ancient versions that usually make their way into the highly optimized derivatives? The ROMs aren't universally compatible.
The compiler threw all kinds of warnings with the default optimization flag in armel build so don't waste too much time troubleshooting. Trying another known good ROM for MAME 0.135 would be a good idea though, especially one that uses a different processor emulator.
I'll push a version with -O0 to the autobuilder so we have a baseline. I'm sure it will be too slow but it will be useful for diagnosis.
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2009-12-23
, 04:54
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Posts: 36 |
Thanked: 20 times |
Joined on Nov 2009
@ Austin, TX
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#150
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Thanks for giving it a try. I have a question: is the ROM for the late version MAME or one of the ancient versions that usually make their way into the highly optimized derivatives? The ROMs aren't universally compatible.
The compiler threw all kinds of warnings with the default optimization flag in armel build so don't waste too much time troubleshooting. Trying another known good ROM for MAME 0.135 would be a good idea though, especially one that uses a different processor emulator.
I'll push a version with -O0 to the autobuilder so we have a baseline. I'm sure it will be too slow but it will be useful for diagnosis.