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Posts: 142 | Thanked: 120 times | Joined on Jul 2010
#141
It's really difficult now! I wonder who will get through level 20...

No bug found in your last version. A couple of thoughts:1) the extra-ship could go left or right randomly and not always to the right. (well anyway I don't care too much about him now I have to stay alive)
2) a power-up could be 'superfire' I mean you can shot anytime you want and not wait for the last shot to be done.

Very good release!
 
Posts: 213 | Thanked: 414 times | Joined on Nov 2010
#142
Thanks...glad there are no major problems as ive just uploaded it to ovi store for symbian without testing it on my 5800...that may come back and bite me, but qt/qml is doing good portability wise

Now ive got a stable enough base to work on, yes, i'll think of some improvements like powerups....i like the idea of a super bullet too, and maybe something from my next game may make an appearance.....tho, maybe i should do these under a different name, so this one stays true to the original.....im not sure, we'll see.

Thanks, glad you like it, remember to vote at the end of the month!
 

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Posts: 3,464 | Thanked: 5,107 times | Joined on Feb 2010 @ Gothenburg in Sweden
#143
Would be nice see space-invaders in meegoN900DE too :-D

http://wiki.meego.com/ARM/N900/CoolStuff
 
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Posts: 844 | Thanked: 521 times | Joined on Jan 2009 @ UK southampton
#144
Originally Posted by mikecomputing View Post
Would be nice see space-invaders in meegoN900DE too :-D

http://wiki.meego.com/ARM/N900/CoolStuff
Its in the MeeGo coding competition already.
http://wiki.maemo.org/MeeGo_Coding_Competition_2011
 

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Posts: 213 | Thanked: 414 times | Joined on Nov 2010
#145
Nothing would make me happier than to get it in meego-de...all that is stopping me developing on meego is getting the sdk installed...for me, it freezes at 34%, ive filed a bug but not heard anything yet
 

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Posts: 3,464 | Thanked: 5,107 times | Joined on Feb 2010 @ Gothenburg in Sweden
#146
Originally Posted by piggz View Post
Nothing would make me happier than to get it in meego-de...all that is stopping me developing on meego is getting the sdk installed...for me, it freezes at 34%, ive filed a bug but not heard anything yet
hmm seems like I had sam problem can you pointe me too the bug soo I can "confirm" problem too?

(There more that reports if same issue the better I guess....
 
Posts: 213 | Thanked: 414 times | Joined on Nov 2010
#147
Originally Posted by mikecomputing View Post
hmm seems like I had sam problem can you pointe me too the bug soo I can "confirm" problem too?

(There more that reports if same issue the better I guess....
https://bugs.meego.com/show_bug.cgi?id=18608
 

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mohi2k7's Avatar
Posts: 113 | Thanked: 54 times | Joined on Dec 2010 @ london
#148
thanks for the user selectable controls just awesome dude
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Pika Boo! its the linux monster... Ahhh run away LoL
 
Posts: 213 | Thanked: 414 times | Joined on Nov 2010
#149
Originally Posted by mohi2k7 View Post
thanks for the user selectable controls just awesome dude
no prob, glad you like it, so vote appropriately in the meego coding comp
 
Posts: 701 | Thanked: 585 times | Joined on Sep 2010 @ London, England
#150
Originally Posted by phap View Post
It's really difficult now! I wonder who will get through level 20...
That would be me.

Now can anyone beat level 21?
 
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