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Posts: 24 | Thanked: 28 times | Joined on Jan 2010
#171
I noticed I am getting the postinst error:
maemo-select-menu-location: not found

on my N900 for SDL Quake. Looks like it has been deprecated as per:
http://communitizer.blogspot.com/200...-location.html
Apologies if this is old news.
 
qwerty12's Avatar
Posts: 4,274 | Thanked: 5,358 times | Joined on Sep 2007 @ Looking at y'all and sighing
#172
Originally Posted by iamsrp View Post
I noticed I am getting the postinst error:
maemo-select-menu-location: not found

on my N900 for SDL Quake. Looks like it has been deprecated as per:
http://communitizer.blogspot.com/200...-location.html
Apologies if this is old news.
Hardly surprising, considering this is not for the N900, but for the N8X0 where maemo-select-menu-location exists.

You can try making /usr/bin/maemo-select-menu-location an empty script and chmod +x and installing it should suceed but no guarantees you'll actually get a good experience considering this isn't for the N900.
 
cddiede's Avatar
Posts: 1,034 | Thanked: 784 times | Joined on Dec 2007 @ Annapolis, MD
#173
Originally Posted by iamsrp View Post
I noticed I am getting the postinst error:
maemo-select-menu-location: not found

on my N900 for SDL Quake. Looks like it has been deprecated as per:
http://communitizer.blogspot.com/200...-location.html
Apologies if this is old news.
If I remember correctly, this isn't a critical error. It's just informational. SDLQuake should still show as installed when you query:

dpkg -l | grep -i quake

And yes, this is because you're installing N800 software on an N900. Be sure you're installing the version that packs your data files on mmc1 or else you're gonna fill up your root space really quick.
 

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Posts: 116 | Thanked: 86 times | Joined on Dec 2009 @ New Orleans, LA, USA
#174
runs fine on the N900. Definately needs a few updates to make it more playable. but speed is good, and remapping keys helps. The source of the N810 version available for me to play with?
 
Bec's Avatar
Posts: 876 | Thanked: 396 times | Joined on Dec 2009
#175
And maybe adding HWA too, it's a shame to see it like this
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Posts: 31 | Thanked: 18 times | Joined on Mar 2010 @ Venlo-Blerick, The Netherlands
#176
if anyone is going to update quake for the n900, the best way to go by far, would be to use ezquake as a base, the client used in the competative quakeworld community. and then maybe use some bits and pieces from sdlquake.
 
mthmob's Avatar
Posts: 378 | Thanked: 206 times | Joined on Dec 2009 @ Denmark
#177
Quake 2 port has been uploaded to extra-devel. ^^ it seems to work very well
 
Bec's Avatar
Posts: 876 | Thanked: 396 times | Joined on Dec 2009
#178
Unortunately it doesn't work nearly as good as open arena.

The game has no HWA so the FPS are mostly below 15 and I haven't yet found a way to use ESC...

If anyone's interested here's the source with HWA for ARM (symbian): http://koti.mbnet.fi/hinkka/Download.html
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fw190's Avatar
Posts: 584 | Thanked: 700 times | Joined on Jan 2010
#179
If I want to play Quake II I need to have pak0.pak file. I've downloaded it but it doesn't work. maybe it is a wrong file. From wher I can download the correct file?
 
Bec's Avatar
Posts: 876 | Thanked: 396 times | Joined on Dec 2009
#180
Make sure the pak is with lower case and where its supposed to be.

I also recommended a reboot, that seems to have done it for me.
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