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Posts: 439 | Thanked: 192 times | Joined on Oct 2009 @ spain-aragon-zaragoza
#1861
psx4droid in nitdroid 0.08 is more slow than psx4m 0.43 , but you read 185 page , my post
 
Posts: 338 | Thanked: 496 times | Joined on Oct 2010
#1862
Are PSX4All & PCSX Maemo still being actively worked on? I've seen it mentioned several times that one or both intend to add GPU acceleration (which would presumably make games run at a full 30 or 60fps). Is this true? If so, I'll wait to play around with them until this is implemented ... it just seems a little too slow and buggy at the moment. The reason I ask is that the latest versions date from about 6 months ago.

Also, on a similar topic, does anyone know if they're enabling GPU support for mupen64?
 
Posts: 619 | Thanked: 100 times | Joined on Jan 2010
#1863
Originally Posted by bluefoot View Post
Are PSX4All & PCSX Maemo still being actively worked on?
Nope.


randomletterssincemessagetooshort
 
Posts: 338 | Thanked: 496 times | Joined on Oct 2010
#1864
Oh, and are PSX4M and PSX4All branches of the same emulator. If so, which is better / more advanced?
 
Posts: 619 | Thanked: 100 times | Joined on Jan 2010
#1865
Originally Posted by bluefoot View Post
Oh, and are PSX4M and PSX4All branches of the same emulator. If so, which is better / more advanced?
PSX4M is slightly better (and newer) than PSX4ALL.
Basically smoku (the author of this emu) left because he got pissed at nokia.

What I'm personally waiting for is the PCSX for pandora to come out with GPU accel. When that's done porting it to maemo is a cakewalk.
 
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Posts: 133 | Thanked: 51 times | Joined on Jul 2010 @ Swiss
#1866
i have installed the last psx4m GUI, my .iso not launch... help!
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N900, Maemo 5 - NITDroid/N810 Maemo 4 -- French community: http://forum.maemofrance.fr
 
Posts: 338 | Thanked: 496 times | Joined on Oct 2010
#1867
Originally Posted by nax3000 View Post
PSX4M is slightly better (and newer) than PSX4ALL.
Basically smoku (the author of this emu) left because he got pissed at nokia.

What I'm personally waiting for is the PCSX for pandora to come out with GPU accel. When that's done porting it to maemo is a cakewalk.
Thanks. I'd imagine a slightly overclocked N900 (800 or 900mhz) using GPU accelleration ought to be able to play any PSX / Saturn (if an emulator existed) or N64 game at full speed, possibly Gamecube too.

Do you have any idea when the new PCSX version is likely to be done?
 
Posts: 33 | Thanked: 11 times | Joined on Aug 2010
#1868
im not 100% sure bit i think the thing thats holding emulation down the most is emulation of the gte and not the gpu, but gpu hardware accelaration would still be great and help performance.
Oh and i read somewhere that idle detection would help performance big times.
im still hoping franxis and chui are releasing there pcsx4all source code and somebody can port it to n900/pandora.
last thing i heard from tinnus was that he is still sometimes working on gpu acceleration but not that much cause he havent heard from zodttd in a while(soo it could take allot of time till the gpu plugin is finished).

oh and @bluefoot mupen46plus already has gpu acceleration

Last edited by tabris; 2010-10-04 at 08:08.
 
Posts: 111 | Thanked: 33 times | Joined on Sep 2010
#1869
Originally Posted by bluefoot View Post
(...) or N64 game at full speed, possibly Gamecube too.
No way N900 can emulate the Nintendo Gamecube.
Gamecube Gecko CPU and ATI Flipper are way more powerful than Cortex A8 ( even with an agressive overclock ) and PowerVR SGX.
 
Posts: 208 | Thanked: 91 times | Joined on Jun 2010
#1870
Theres always hope thanks to Pandora, maybe this can be ported over? http://apps.open-pandora.org/cgi-bin...andora10b2.inf
 
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