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2010-04-12
, 10:30
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Posts: 11 |
Thanked: 1 time |
Joined on Oct 2009
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#182
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You can also consider letting the n900 keyboard be joystick, where ppl can set their own keys, and then make a stylus friendly virtual amiga keyboard popup when pressing fn key or something. This would fix the missing keys problem.. the missing keys are needed in many games for full experienceI remeber a flight simulator, wich used most keys on keyboard to start the plane and then joystick to controle it.
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2010-04-12
, 11:01
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Posts: 378 |
Thanked: 206 times |
Joined on Dec 2009
@ Denmark
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#183
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Us with the scandinavian N900s have a different keyboard like this (look at the arrow keys): http://farm3.static.flickr.com/2537/...d740a8dfb9.jpg
I hope you take this into account when designing control mapping.
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2010-04-12
, 15:28
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Posts: 90 |
Thanked: 29 times |
Joined on Dec 2009
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#184
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Don't worry, we will most likely get configable keys for joystick.
Don't like the closeness of the arrows keys on the n900 anyways, i'd rather use something like E,S,F,C.
Managed to complete Tony Hawks Pro Skater 1 in psx4all with those keys as arrow keys
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2010-04-12
, 21:43
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Posts: 1,716 |
Thanked: 3,007 times |
Joined on Dec 2009
@ Warsaw, Poland
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#185
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2010-04-12
, 22:59
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Posts: 1,559 |
Thanked: 1,786 times |
Joined on Oct 2009
@ Boston
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#186
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2010-04-13
, 05:09
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Posts: 90 |
Thanked: 29 times |
Joined on Dec 2009
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#187
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2010-04-13
, 05:25
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Posts: 1,418 |
Thanked: 1,541 times |
Joined on Feb 2008
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#188
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2010-04-13
, 05:37
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Posts: 378 |
Thanked: 206 times |
Joined on Dec 2009
@ Denmark
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#189
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Is the touchscreen used for anything? You could use it to emulate joystick input...
There's also the accelerometer.
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2010-04-13
, 05:58
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Posts: 93 |
Thanked: 16 times |
Joined on Nov 2009
@ UK
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#190
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Special keys in the CPC are generated with the fn modifier (ie., ESC=fn+Backspace, TAB=fn+Return...), but the CPC has less keys than the Amiga so you'll probably need a different solution here...
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