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2010-03-09
, 22:32
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Posts: 64 |
Thanked: 4 times |
Joined on Nov 2009
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#181
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2010-03-09
, 22:51
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Posts: 3,664 |
Thanked: 1,530 times |
Joined on Sep 2009
@ Hamilton, New Zealand
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#182
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A little teaser...
It's only SDK compilation so far and needs loads of work.
But PCSXr code is a lot easier to work on than psx4all mess.
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2010-03-09
, 23:43
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Posts: 233 |
Thanked: 220 times |
Joined on Jan 2010
@ Hungary
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#183
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2010-03-09
, 23:50
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Posts: 3,664 |
Thanked: 1,530 times |
Joined on Sep 2009
@ Hamilton, New Zealand
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#184
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hmmm, sdk working with OpenGL, but N900 only working with OpenGL ES, so ...
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2010-03-10
, 02:48
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Posts: 3,811 |
Thanked: 1,151 times |
Joined on Oct 2007
@ East Lansing, MI
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#185
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2010-03-10
, 07:35
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Posts: 1,716 |
Thanked: 3,007 times |
Joined on Dec 2009
@ Warsaw, Poland
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#186
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SMOKU one thing I've to say it to your face..I've been trying to hold this inside for a very long time but i guess it is time to say it to you..
"YOU ARE A FCUKING GENIUS"
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2010-03-10
, 07:36
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Posts: 1,716 |
Thanked: 3,007 times |
Joined on Dec 2009
@ Warsaw, Poland
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#187
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hmmm, sdk working with OpenGL, but N900 only working with OpenGL ES, so ...
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2010-03-10
, 10:39
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Posts: 619 |
Thanked: 100 times |
Joined on Jan 2010
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#188
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2010-03-10
, 10:47
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Posts: 102 |
Thanked: 7 times |
Joined on Jan 2010
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#189
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2010-03-11
, 00:43
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Posts: 1,716 |
Thanked: 3,007 times |
Joined on Dec 2009
@ Warsaw, Poland
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#190
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The Following User Says Thank You to smoku For This Useful Post: | ||