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2009-06-27
, 13:08
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Posts: 4,708 |
Thanked: 4,649 times |
Joined on Oct 2007
@ Bulgaria
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#12
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2009-06-27
, 14:01
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Posts: 3,319 |
Thanked: 5,610 times |
Joined on Aug 2008
@ Finland
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#13
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2009-06-27
, 19:20
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#14
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2009-06-27
, 19:22
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Posts: 11,700 |
Thanked: 10,045 times |
Joined on Jun 2006
@ North Texas, USA
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#15
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2009-06-27
, 20:28
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Posts: 2,535 |
Thanked: 6,681 times |
Joined on Mar 2008
@ UK
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#16
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(I do hope Fremantle will be nicer to on-device work -- there's absolutely nothing about the N8x0s rendering them unsuitable for moderate dev work, and even less about a new OMAP3 powerhouse.)
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2009-06-27
, 20:37
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Posts: 2,535 |
Thanked: 6,681 times |
Joined on Mar 2008
@ UK
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#17
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You can't really compare, but there are more in Fremantle extras-devel already now.
Those numbers don't tell much about how easy or complex is to develop on the WebOS. Still your point is good and the topic is really relevant to Maemo.
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2009-06-27
, 22:47
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Posts: 4,708 |
Thanked: 4,649 times |
Joined on Oct 2007
@ Bulgaria
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#18
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Quim, I'll put a €5 bet on there being more webOS applications available for the pre by the end of the year than there are for Maemo 5.
webOS has more interest as an interesting device, with a complete UI was shown and has the promise of apps being able to be put together in an innovative way (although sub-optimal in many ways as fms will point out).
Now, I don't work in marketing directly, so I can't say why one device gets more press and excitement than another; but I can recognise it when I see it :-/
What are Maemo Devices' plans for Maemo development? Scratchbox 1 is still the official way with a large bundle, but there are incomplete guides for Scratchbox 2 (and good luck if you're not on x86); Qt is on the roadmap, but there are still lots of outstanding questions (in particular, if I end up focusing on Vala - which is based on gobject/glib; am I on a dead end path); complete and comprehensive documentation seems an afterthought (see Andre's bugs on which Gtk+ widgets are actually supported); ...
For an open platform, there are sure a load of barriers to entry for anyone who isn't already familiar with Gtk+ programming on Linux. (Now, I've got some familiarity, but loads of people don't).
Entice the developers and they build the software which entices the users. (One or two fun accelerometer-based third-party games on the iPod Touch made me seriously consider picking one up)
The Following 3 Users Say Thank You to Bundyo For This Useful Post: | ||
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2009-06-28
, 00:54
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Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
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#19
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2009-06-28
, 05:04
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Posts: 4,930 |
Thanked: 2,272 times |
Joined on Oct 2007
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#20
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Quim, I'll put a €5 bet on there being more webOS applications available for the pre by the end of the year than there are for Maemo 5.
Tags |
development, market place apps, palm |
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it's not all that bad, really. such a small market, and still: last time i checked i found more apps on downloads.maemo.org than on store.ovi.com for my S60. just to put things in proportion. (the overall number of downloads at ovi is higher, of course, but more than half of it is themes, sounds, wallpapers...)
on the negative side, there's too little effort to bring existing desktop apps to the platform. yes i know some argue you cannot do this and go fighting ideological battles on "mobile UIs" andd stuff... but even if you're on that side: it's better to have a non-optimized, desktop-like application than nothing. also, there's the possbility to avoid the UI-battle by porting libraries und CLI-tools and let others build new apps on top of them.
so it would have been helpful to encourage porting...