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Posts: 7 | Thanked: 0 times | Joined on Apr 2007
#11
Thanks ArnimS!

This is awesome, and really brings me back to the old days.

...now if I only had someway of generating keyboard input I'd be set!
 
ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#12
Originally Posted by distguitar View Post
ArnimS: could you reupload libSDL please?
http://rapidshare.com/files/41293937...armel.deb.html

http://pupnik.de/libsdl-net1.2_1.2.5-7_armel.deb

Last edited by ArnimS; 2007-07-07 at 15:23.
 
Posts: 5 | Thanked: 0 times | Joined on Jul 2007
#13
Можно запустить с помощью Dosbox игры Dos ( к примеру HMH 2 , Warcraft 2 , Fallout ) ?
 
ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#14
http://pupnik.de/libsdl-net1.2_1.2.5-7_armel.deb

If you're on a n800 or IT2007HE i think you have to force the install by using dpkg -i libsdl-net1.2_1.2.5-7_armel.deb, or use the bora version by
cjackiewicz

http://blackax.net/Pub/wesnoth/dists....5-7_armel.deb

Last edited by ArnimS; 2007-07-17 at 05:37. Reason: added bora libsdl-net
 
ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#15
Originally Posted by obra View Post
Thanks ArnimS!

This is awesome, and really brings me back to the old days.

...now if I only had someway of generating keyboard input I'd be set!
Get a bluetooth keyboard. Very useful for gaming in general, as well as all the emulators.

If someone wants a little project, there's a virtual keyboard for X in the Windowmaker project (search ITT forums). There's also a package called xvkbd you can compile but it requires some dependencies i haven't had time to build.

Then there's the issue of triggering the virtual keyboard to display, without hacking the source of dosbox and the other emus. I'm not sure how that'd be done without taking-up one of the hardware buttons. Perhaps the vkbd program could monitor for a button sequence, or possibly screen taps on the edges.

(edit) Problem solved! (mostly)



you can grab the xkbd and config file at http://pupnik.de/xkbd.html

Last edited by ArnimS; 2007-08-06 at 01:56.
 
Banned | Posts: 138 | Thanked: 1 time | Joined on Jun 2007
#16
is there a way to zoom into a game? very small res.
 
Posts: 271 | Thanked: 10 times | Joined on Mar 2007 @ Finland
#17
Originally Posted by ArnimS View Post
The nokias can not run programs off the mmc card (or SD card, AFAIK).
I with they could.. Then I could also use C64 emulator
 
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Posts: 1,463 | Thanked: 81 times | Joined on Oct 2005 @ UK
#18
There's no reason they can't. The cards are marked as "noexec" in /etc/fstab because the FAT filesystem can't maintain the "executable" bit, so everything becomes executable.

If you remove "noexec", or format your cards as ext2 (for example) you can run code directly off the cards.

Also note there's nothing stopping an application storing data on the card if necessary (e.g. emulator disk images containing emulated programs).
__________________
Andrew Flegg -- mailto:andrew@bleb.org | http://www.bleb.org
Now known as
Jaffa
 
ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#19
Originally Posted by earl00 View Post
is there a way to zoom into a game? very small res.
you can edit dosbox.conf and enable 2x scaling.

You can also make a copy of dosbox.conf for every game you run, then pass that dosbox filename to the program when you start it.

This is very useful on the nokias because tweaking settings individually per-game can optimise performance.
 
Posts: 93 | Thanked: 4 times | Joined on Jul 2007 @ Anywhere but here
#20
Its a huge longshot, but I was wondering if One Must Fall 2047 could run playably on dosbox on the tablets? Bit of an OMF fanboy, have the original cd, a signed copy of OMF:BG, and a signed poster from OMF:BG too... *misses the days of the bg beta but decides to stop getting off topic*
 
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