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2010-03-10
, 09:28
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Posts: 1,559 |
Thanked: 1,786 times |
Joined on Oct 2009
@ Boston
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#12
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One thing I have wondered is how the scoring now works and what are you thinking of changing.
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2010-03-10
, 11:27
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Posts: 1,397 |
Thanked: 2,126 times |
Joined on Nov 2009
@ Dublin, Ireland
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#13
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2010-03-10
, 12:24
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Posts: 122 |
Thanked: 19 times |
Joined on Jan 2010
@ Denmark
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#14
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2010-03-10
, 12:57
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Posts: 154 |
Thanked: 124 times |
Joined on Mar 2007
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#15
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The Following User Says Thank You to pillar For This Useful Post: | ||
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2010-03-10
, 15:11
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Posts: 1,559 |
Thanked: 1,786 times |
Joined on Oct 2009
@ Boston
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#16
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The end game animation is good, but still it is very easy to dismiss it when you are trying still to play the old game. This way you end up missing how much you actually scored (unless you made the high score of course).
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2010-03-10
, 22:22
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Posts: n/a |
Thanked: 0 times |
Joined on
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#17
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The Following User Says Thank You to For This Useful Post: | ||
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2010-03-11
, 05:35
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Posts: 1,559 |
Thanked: 1,786 times |
Joined on Oct 2009
@ Boston
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#18
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Seems the font size changed hasn't worked too well for me looks bad and I can no longer see the bonus multiplier
I love the game, great work thank-you, keeps me occupied during the short trip on the bus each day, but it would be nice if maybe those two additional specials could be added some day.
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2010-03-11
, 08:37
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Posts: 1,559 |
Thanked: 1,786 times |
Joined on Oct 2009
@ Boston
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#19
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2010-03-11
, 09:45
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Posts: n/a |
Thanked: 0 times |
Joined on
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#20
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gweled (0.4.1) unstable; urgency=low
* Added a 3 second delay before mouse input restarts an ended game.
* Reduced "No moves left !!!" message to "No moves !!!" to fit in board area.
-- Flandry <davidfalkayn@gmail.com> Thu, 11 Mar 2010 03:20:25 -0500
The Following User Says Thank You to For This Useful Post: | ||
One thing I have wondered is how the scoring now works and what are you thinking of changing.