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2008-09-24
, 09:15
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Posts: 2,102 |
Thanked: 1,309 times |
Joined on Sep 2006
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#12
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But a basic approach is gonna be glitchy as imaginable when the CPU binds and you get no frames for a half second.
Yeah, but all the things you'd want to use it for are already hogging CPU.
The Following User Says Thank You to lardman For This Useful Post: | ||
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2008-10-08
, 04:44
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Posts: 4 |
Thanked: 1 time |
Joined on Oct 2008
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#13
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The Following User Says Thank You to lhommemagique For This Useful Post: | ||
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2008-10-08
, 05:30
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Posts: 1,213 |
Thanked: 356 times |
Joined on Jan 2008
@ California and Virginia
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#14
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2008-10-08
, 05:31
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Posts: 31 |
Thanked: 5 times |
Joined on May 2008
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#15
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2008-10-08
, 12:35
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Posts: 88 |
Thanked: 63 times |
Joined on Feb 2008
@ Solingen; Germany
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#16
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2009-01-30
, 16:36
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Posts: 192 |
Thanked: 60 times |
Joined on Sep 2008
@ Wichita, KS
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#17
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2009-01-30
, 19:27
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Posts: 334 |
Thanked: 366 times |
Joined on Nov 2008
@ Italy
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#18
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2009-02-20
, 17:35
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Posts: 66 |
Thanked: 21 times |
Joined on Dec 2008
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#19
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I've seen a similar thing a while back about using stuff, CamSpace, but a group called Cam-Trax.
The possible uses for this seem very impressive. Hopefully we'll get an open source version