|
2007-04-29
, 10:14
|
Guest |
Posts: n/a |
Thanked: 0 times |
Joined on
|
#12
|
|
2007-04-29
, 21:51
|
|
Posts: 1,107 |
Thanked: 720 times |
Joined on Mar 2007
@ Germany
|
#13
|
Just out of curiosity: When you decided to port a C64 emulator, did you investigate VICE? it has an optional GTK2 GUI, already runs on some embedded targets (GP2X) and quite likely has a different set of porting issues compared to Frodo.
You can find VICE at http://www.viceteam.org/
|
2007-05-01
, 14:52
|
Posts: 5 |
Thanked: 0 times |
Joined on Oct 2006
|
#14
|
Yes, but vice has a *lot* of unmet dependencies in scratchbox. I've been slowly hacking away at them. Currently it wants automake 1.9 but scratchbox only has 1.8 support.
|
2007-05-01
, 17:41
|
|
Posts: 1,107 |
Thanked: 720 times |
Joined on Mar 2007
@ Germany
|
#15
|
I compiled VICE for 770 some time ago, but I don't remember having that much difficulties doing so (Maemo 2.0, Vice 1.20). The gnome gui (use --enable-gnomeui in configure) had only a few gnome function calls which had straightforward gtk equivalents, so it became gtk-only gui.
It worked, but was unusably slow (2-5 fps in games), so I just scrapped the whole project. Maybe it runs better in N800.
|
2007-05-02
, 12:14
|
Posts: 5 |
Thanked: 0 times |
Joined on Oct 2006
|
#16
|
Strange, frodo runs nice and fast. - Not sure about fps since it's easily above 20 (edit on a 770(.
I haven't found out how to reduce those in the rules, configure and automake files.
|
2007-05-03
, 03:28
|
|
Posts: 1,107 |
Thanked: 720 times |
Joined on Mar 2007
@ Germany
|
#17
|
|
2007-06-17
, 14:22
|
Posts: 271 |
Thanked: 10 times |
Joined on Mar 2007
@ Finland
|
#18
|
|
2007-07-05
, 15:47
|
Posts: 271 |
Thanked: 10 times |
Joined on Mar 2007
@ Finland
|
#19
|
|
2007-07-05
, 21:22
|
|
Posts: 1,107 |
Thanked: 720 times |
Joined on Mar 2007
@ Germany
|
#20
|
to assign disk images to frodo drive a edit ~/.frodorc and assign image type and name, for e.g.:
To learn more about C64 and disk images, see
I am working on the GUI now so that you don't have to edit frodorc to load disk images. Also several games require swapping disks during the game,
GUI
- Packaging tcl and tk for Nokia for GUi. done
- Modifying TK preferences window so that it can be hidden (currently hides the frodo window) and fits on screen
This requires...
- Learning tcl/tk programming
(edit 03:41) Frodo 4.1b does not support swapping of disk images during execution. According to one source, writing to disks without 1541 hardware emulation is said not to work. According to gui menu, mounting of multiple disks is not possible with 1541 hardware emulation turned-off.
(edit 05:04) Frodo Author Christian Bauer appears to have been working on an internal SDL GUI, which would avoid the problems with TK gui (creating a seperate window not registered with hildon), but no changes apparent since 2005
(edit 06:06) CVS access to frodo source with SDL menu appears to be blocked.
(edit 06:21) 10th try with given password and now checkout works.
(What? does he think that will keep me from getting his source?) :D
Looking at CVS now it appears the Frodo authors have a zaurus and that the sdl gui is in current development. It appears that a port with builtin gui features will be available fairly soon.
I have built a cvs version that runs now, but the fullscreen and arrow keys / dpad arrows do not work yet, so there is no user benefit over the previous release.
Last edited by ArnimS; 2007-04-29 at 05:19.