Active Topics

 



Notices


Reply
Thread Tools
Posts: 4,556 | Thanked: 1,624 times | Joined on Dec 2007
#11
Hehe sweet, can't wait to try it out when it's out for public beta.
__________________
Originally Posted by ysss View Post
They're maemo and MeeGo...

"Meamo!" sounds like what Zorro would say to catherine zeta jones... after she slaps him for looking at her dirtily...
 
qole's Avatar
Moderator | Posts: 7,109 | Thanked: 8,820 times | Joined on Oct 2007 @ Vancouver, BC, Canada
#12
What was that zoom gesture you do in the video?
 
lcuk's Avatar
Posts: 1,635 | Thanked: 1,816 times | Joined on Apr 2008 @ Manchester, England
#13
qole

zoom gesture?
i click on something and it zooms in (if thats what the ui defined)

or did you mean on the map?
if its was the map there is a knob slider thing, but i think the image got lost somewhere.
__________________
liqbase sketching the future.
like what i say? hit the Thanks, thanks!
twitter.com/lcuk
 
Posts: 662 | Thanked: 238 times | Joined on Jul 2007
#14
I honestly think your library could single-handedly save developer interest in the N8X0s The possibilties your hard work have opened... amazing.

I just wanted to thank you and say that I can't wait until this is open and other devs can create fast-graphics applications using your superliqbase
 

The Following User Says Thank You to Aisu For This Useful Post:
lcuk's Avatar
Posts: 1,635 | Thanked: 1,816 times | Joined on Apr 2008 @ Manchester, England
#15
aisu,

thanks

the hardest part of what I have started is done, the basic code works.

its currently being shifted around and put into a debian context and will hopefully be usable as soon as possible now.
z4chh is working on a standalone net monitor at the moment which will also integrate into the playground as well

the source is out there somewhere
its not yet in an easy to use or documented state and theres no real debianisms in it - you basically have to be a ninja to build and run it)

if you are feeling brave, there is a binary playtest as well (read the readme and the post):
http://talk.maemo.org/showpost.php?p...&postcount=260
its a bit more shaky but does run and stuff
__________________
liqbase sketching the future.
like what i say? hit the Thanks, thanks!
twitter.com/lcuk
 
Posts: 662 | Thanked: 238 times | Joined on Jul 2007
#16
I was the one who asked for the playtest

And, I loved how it felt... its just that nothing worked on the whole (ie calendar couldn't be a calendar)
 
lcuk's Avatar
Posts: 1,635 | Thanked: 1,816 times | Joined on Apr 2008 @ Manchester, England
#17
doh!

good point
/me shakes sand out of ears


i cant remember whether the test had the working pieces in it.
perhaps you missed off creating the folders
never mind, ill make a proper build with packaging in v near future
__________________
liqbase sketching the future.
like what i say? hit the Thanks, thanks!
twitter.com/lcuk
 

The Following 2 Users Say Thank You to lcuk For This Useful Post:
qole's Avatar
Moderator | Posts: 7,109 | Thanked: 8,820 times | Joined on Oct 2007 @ Vancouver, BC, Canada
#18
Originally Posted by lcuk View Post
qole

zoom gesture?
i click on something and it zooms in (if thats what the ui defined)

or did you mean on the map?
if its was the map there is a knob slider thing, but i think the image got lost somewhere.
I watched again, it was the map, but now I know that you just zoomed the map with an invisible slider.
 
Reply


 
Forum Jump


All times are GMT. The time now is 08:43.