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2023-09-19
, 11:56
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Posts: 84 |
Thanked: 90 times |
Joined on Jul 2023
@ Europe
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#12
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The Following User Says Thank You to Arno_11 For This Useful Post: | ||
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2023-09-21
, 19:02
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Posts: 84 |
Thanked: 90 times |
Joined on Jul 2023
@ Europe
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#13
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2023-09-24
, 18:59
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Posts: 84 |
Thanked: 90 times |
Joined on Jul 2023
@ Europe
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#14
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2023-09-25
, 15:08
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Posts: 84 |
Thanked: 90 times |
Joined on Jul 2023
@ Europe
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#15
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/usr/games/pcsx/.pcsx/pcsx.cfg
chmod 777 /usr/games/pcsx/.pcsx/pcsx.cfg
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2023-09-28
, 06:37
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Posts: 84 |
Thanked: 90 times |
Joined on Jul 2023
@ Europe
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#16
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sudo chmod 777 /home/user/.picodrive/config2.cfg
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2024-01-21
, 22:23
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Posts: 84 |
Thanked: 90 times |
Joined on Jul 2023
@ Europe
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#17
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2024-01-23
, 12:50
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Posts: 500 |
Thanked: 618 times |
Joined on Feb 2012
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#18
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I think it would be cool to port a NES emulator too, like ines but sources seem not available.
The Following User Says Thank You to teroyk For This Useful Post: | ||
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2024-01-24
, 17:31
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Posts: 84 |
Thanked: 90 times |
Joined on Jul 2023
@ Europe
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#19
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2024-01-26
, 11:21
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Posts: 500 |
Thanked: 618 times |
Joined on Feb 2012
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#20
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The Following User Says Thank You to teroyk For This Useful Post: | ||
Tags |
applications, leste, porting |
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https://github.com/Arno1103/pcsx_rearmed_leste
It works full speed using GPU_UNAI, CPU clock set at 57% and Dynarec recompiler.
(note: PS1 full speed is around 25 fps with PAL and around 30 fps with NTSC games)
Similar key mapping hardcoded modifications to Picodrive has been done with pcsx to be able to navigate in the menu and select the right GPU plugin and other essential things.
To run it easely, just clone the repo in the directory of your choice:
Then as usual with psx emulators, the configuration is a bit tricky:
Create a /bios directory in your pcsx folder and add scph1001.bin bios file.
Create a /.pcsx directory (in your pcsx folder) and create a pcsx.cfg file inside with read-write access.
Now you are ready to launch the GUI:
From your pcsx folder run:
ATM sound is not working because of a missing plugin.
Last edited by Arno_11; 2024-01-18 at 07:54.