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Posts: 2,448 | Thanked: 9,523 times | Joined on Aug 2010 @ Wigan, UK
#11
Originally Posted by xes View Post
Do you think that this tool could be used to control an LG smart tv?

Example of commands:
https://github.com/ubaransel/lgcommander

http://harizanov.com/2013/12/control...-raspberry-pi/
I've written a test remote for the LG smart TV: https://github.com/marxoft/multimote...otes/lgsmarttv

It requires MultiMote 0.0.2 (in autobuilder queue). The test remote allows you to perform the steps in the Python script (get IP address, display pairing key, get session id, send command to TV). I don't have access to a TV, so I cannot test. If it works, I can provide a proper UI to implement the full command list.
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#12
Originally Posted by marxian View Post
I've written a test remote for the LG smart TV: https://github.com/marxoft/multimote...otes/lgsmarttv

It requires MultiMote 0.0.2 (in autobuilder queue). The test remote allows you to perform the steps in the Python script (get IP address, display pairing key, get session id, send command to TV). I don't have access to a TV, so I cannot test. If it works, I can provide a proper UI to implement the full command list.
Hey!! Thank you!
..i have just tried the lg remote but the ip detection returns "Network unreachable".
Do you think it could be possible to have a verbose output?
 
marxian's Avatar
Posts: 2,448 | Thanked: 9,523 times | Joined on Aug 2010 @ Wigan, UK
#13
Originally Posted by xes View Post
Hey!! Thank you!
..i have just tried the lg remote but the ip detection returns "Network unreachable".
Do you think it could be possible to have a verbose output?
I didn't RTFM about discovering UPnP services. I need to use a UDP socket to get the IP address. I'm testing now, and I'll report back when I have something working.
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#14
 

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marxian's Avatar
Posts: 2,448 | Thanked: 9,523 times | Joined on Aug 2010 @ Wigan, UK
#15
Originally Posted by xes View Post
i have found some interesting example for the Roku player:

https://gist.github.com/onaclov2000/4749011
http://www.remotecentral.com/cgi-bin...hread.cgi?4900
Yeah, that is the pretty much what I'm doing now, but in C++:

Code:
Socket::Socket(QObject *parent) :
    QObject(parent),
    m_retries(0)
{
    this->setObjectName("socket");
    this->connect(&m_socket, SIGNAL(connected()), this, SLOT(onConnected()));
    this->connect(&m_socket, SIGNAL(disconnected()), this, SLOT(onDisconnected()));
    this->connect(&m_socket, SIGNAL(readyRead()), this, SLOT(onReadyRead()));
    this->connect(&m_socket, SIGNAL(stateChanged(QAbstractSocket::SocketState)), this, SLOT(onStateChanged(QAbstractSocket::SocketState)));
    this->connect(&m_socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(onError(QAbstractSocket::SocketError)));
}

Socket::~Socket() {}

void Socket::getIPAddress() {
    QByteArray data = "M-SEARCH * HTTP/1.1\r\n" \
            "HOST: 239.255.255.250\r\n" \
            "MAN: ssdp:discover\r\n" \
            "MX: 4\r\n" \
            "ST: urn:schemas-upnp-org:device:MediaRenderer:1\r\n\r\n";

    QHostAddress address("239.255.255.250");

    qDebug() << "Binding: " << m_socket.bind(address, 1900);
    qDebug() << "Bytes sent:" << m_socket.writeDatagram(data, address, 1900);
}

void Socket::onConnected() {
    qDebug() << "Connected";
}

void Socket::onDisconnected() {
    qDebug() << "Disconnected";
}

void Socket::onReadyRead() {
    qDebug() << m_socket.readAll();
}

void Socket::onStateChanged(QAbstractSocket::SocketState state) {
    qDebug() << state;
}

void Socket::onError(QAbstractSocket::SocketError error) {
    qDebug() << error;
    qDebug() << m_socket.errorString();
}
So this should work, once I clean up the code.
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#16
@marxian
Do you have any news about the lg remote plugin?
Have you some new draft of code to test?
 
marxian's Avatar
Posts: 2,448 | Thanked: 9,523 times | Joined on Aug 2010 @ Wigan, UK
#17
Originally Posted by xes View Post
@marxian
Do you have any news about the lg remote plugin?
Have you some new draft of code to test?
I haven't had any time to work on it since I last posted, due to other projects. I'll try to get back to it as soon as I can.
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#18
This idea is awesome! almost everything today uses rest api calls.

Thanks.
 

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#19
it would be great if it could also run python scripts!
 
Posts: 2,290 | Thanked: 4,134 times | Joined on Apr 2010 @ UK
#20
I presume this would be capable of controlling a GoPro using it's URL commands?
If so has anybody made a plugin or remote for this yet?
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