Active Topics

 



Notices


Reply
Thread Tools
nowave7's Avatar
Posts: 245 | Thanked: 62 times | Joined on Jan 2009 @ Bad Homburg, Deutschland
#11
Originally Posted by pycage View Post
OTOH playing Quake I on the N800 was great fun. The game felt just as it was made for this device. The combination of D-Pad and stylus control was very good on the N800 in Quake.
Stylus control?! Stylus control... Damn! Never thought of that!

EDIT: Just tried playing Q2 with stylus and it dramatically improves playability!
__________________
Save the whales, feed the hungry, free the mallocs!

Last edited by nowave7; 2009-09-15 at 08:29.
 
Posts: 51 | Thanked: 15 times | Joined on Apr 2009 @ ChengDu, SiChuan, P.R.C
#12
I just want to know that display effect of Quake III on N900!
 
Posts: 225 | Thanked: 58 times | Joined on Aug 2009
#13
Yeah! Me too But I think arrow keys are much better than a dpad. i played gba on my E71 and the dpad was annoying.
 
Posts: 341 | Thanked: 607 times | Joined on Dec 2008
#14
Accelerometer to walk, tapping the screen to aim and fire. Obviously. :P

The only issue is that Quake just isn't Quake without frantic jumping and stylish manoeuvres, and you just can't replicate this properly on a touchscreen (neither on a gamepad). There are some interesting free games that run on the Q3 engine though (no extra data files required):

http://tremulous.net/
http://www.urbanterror.net/news.php
 

The Following 4 Users Say Thank You to kanishou For This Useful Post:
timsamoff's Avatar
Posts: 1,605 | Thanked: 1,601 times | Joined on Mar 2007 @ Southern California
#15
Originally Posted by kanishou View Post
The only issue is that Quake just isn't Quake without frantic jumping and stylish manoeuvres
In the game Bounce Evolution (on the N900), shaking the device "up" (accelerometer) makes the character jump. "Shake gestures" could be coded for things like strafing, etc.

Tim
__________________
http://samoff.com
 

The Following User Says Thank You to timsamoff For This Useful Post:
Posts: 225 | Thanked: 58 times | Joined on Aug 2009
#16
I would prefer:

- Strafing with the arrow keys
- Forward Backward with the arrow keys
- looking: stylus OR keys on the left side
- shooting: camera or volume button on the top!
- jumping: space
 
timsamoff's Avatar
Posts: 1,605 | Thanked: 1,601 times | Joined on Mar 2007 @ Southern California
#17
Originally Posted by Rotkaeqpchen View Post
I would prefer:

- Strafing with the arrow keys
- Forward Backward with the arrow keys
- looking: stylus OR keys on the left side
- shooting: camera or volume button on the top!
- jumping: space
You need to experience the accelerometer.

Tim
__________________
http://samoff.com
 
Posts: 341 | Thanked: 607 times | Joined on Dec 2008
#18
Originally Posted by timsamoff View Post
In the game Bounce Evolution (on the N900), shaking the device "up" (accelerometer) makes the character jump. "Shake gestures" could be coded for things like strafing, etc.

Tim
Yes but... let's be realistic.

kanishou plummets to his death.
 
overfloat's Avatar
Posts: 486 | Thanked: 173 times | Joined on Apr 2008
#19
I think the accelerometer should be used sparingly as best, I already laugh too much when I see iPod Touch users that look like they are trying to give their iPod a happy ending
__________________
If you are unhappy with anything I say in the above post, tell it to the violin http://sadviolin.com
 

The Following 9 Users Say Thank You to overfloat For This Useful Post:
Capt'n Corrupt's Avatar
Posts: 3,524 | Thanked: 2,958 times | Joined on Oct 2007 @ Delta Quadrant
#20
Originally Posted by overfloat View Post
I think the accelerometer should be used sparingly as best, I already laugh too much when I see iPod Touch users that look like they are trying to give their iPod a happy ending
Bwahahahah

}:^D~
 
Reply


 
Forum Jump


All times are GMT. The time now is 16:23.