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Posts: 452 | Thanked: 522 times | Joined on Nov 2007
#11
Originally Posted by NicolasF View Post
If you open youtube the Web Browser, you will get a link to download Flash 10.x (x86).
Couldn't hurt to "try" it...

I think there is a chance of using it on the SDK. Isn't the browser Mozilla based?
yes

Anyway, the Xephyr screen is very bad. Colors changing all the time. It's almost like being colorblind.
Xephyr screen changing colors frequently? That isn't normal -- I haven't seen that at all.... Something is wrong in your setup.

Nathan
 
Posts: 1,213 | Thanked: 356 times | Joined on Jan 2008 @ California and Virginia
#12
Doing you flash development on the SDK does not really make sense, because you still wont get the sense of speed/size that a real tablet will give you.

It is quite easy to open a network share on the tablet, and publish your Flash .swf to that folder. Then just open it with the tablet. Of course, this is after you test it on the computer.

Now that Flash apps can be complied for the iPhone, and Flash 10.1 is coming to all smartphones, will we see more mobile flash apps? Cross-platform FTW!

P.S. I have always believed that in Flash development, it is best to compile for the lowest version of flash player that supports your code. Personal preference, but I would rather have all my users work with my website than just a few working faster. Mostly because those damn elementary schools still run IE6 and Flash 6...
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Last edited by Thesandlord; 2009-10-07 at 21:26.
 
Posts: 369 | Thanked: 191 times | Joined on Sep 2009 @ Virginia
#13
Nah...I do all my flash dev using Flex 3.3 and Netbeans. I need to be able to open the .swf in the Maemo5 SDK browser so I can test the native service running on the virtual N900. I'm debugging the service, but need to run the .swf to manipulate it.
 
Posts: 26 | Thanked: 0 times | Joined on Sep 2009 @ São Paulo (Brazil)
#14
Originally Posted by Hogwash View Post
Nah...I do all my flash dev using Flex 3.3 and Netbeans. I need to be able to open the .swf in the Maemo5 SDK browser so I can test the native service running on the virtual N900. I'm debugging the service, but need to run the .swf to manipulate it.
Personally, I would test on my native OS, as the Flash implementation available for Maemo5 should work likewise. Of course there might be some slight differences (even though there shouldn't), but I would test mostly on my host, and ocasionally on the N900 device itself.
 
Posts: 26 | Thanked: 0 times | Joined on Sep 2009 @ São Paulo (Brazil)
#15
Originally Posted by Nathan View Post
Couldn't hurt to "try" it...



yes



Xephyr screen changing colors frequently? That isn't normal -- I haven't seen that at all.... Something is wrong in your setup.

Nathan
Seems like I'm not the only one: https://bugs.maemo.org/show_bug.cgi?id=4870
 
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Posts: 3,404 | Thanked: 4,474 times | Joined on Oct 2005 @ Germany
#16
Originally Posted by NicolasF View Post
Seems like I'm not the only one: https://bugs.maemo.org/show_bug.cgi?id=4870
No, you're not. Even the screenshots in the SDK tour in the Wiki sometimes show inverted colors.
 
Posts: 452 | Thanked: 522 times | Joined on Nov 2007
#17
Originally Posted by pycage View Post
No, you're not. Even the screenshots in the SDK tour in the Wiki sometimes show inverted colors.
Maybe I misunderstood him, but it sounded like it was "flashing" colors like the image wasn't stable -- not that color were mapped in properly.

Nathan
 
Posts: 369 | Thanked: 191 times | Joined on Sep 2009 @ Virginia
#18
Originally Posted by NicolasF View Post
Personally, I would test on my native OS, as the Flash implementation available for Maemo5 should work likewise. Of course there might be some slight differences (even though there shouldn't), but I would test mostly on my host, and ocasionally on the N900 device itself.
I do precisely this for developing the flash app.

However, the native service will be running on the Maemo5 device, so I need to open a browser window within the SDK, navigate to a server that has my flash app, and use gdb to trap the interaction between the browser app and my localhost service.
 
Posts: 26 | Thanked: 0 times | Joined on Sep 2009 @ São Paulo (Brazil)
#19
Originally Posted by Hogwash View Post
I do precisely this for developing the flash app.

However, the native service will be running on the Maemo5 device, so I need to open a browser window within the SDK, navigate to a server that has my flash app, and use gdb to trap the interaction between the browser app and my localhost service.
Hmm makes sense if you need to debug it... I don't this this is useful with the SDK, as it is x86. You would probably have to test on a real device to make sure the experience is the same.
I'm really unexperienced on debugging in C, but I think it is possible to remotely debug your code via TCP/IP on an actual device (even tough if the SDK were usable for this it would be more practical).
 
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Posts: 128 | Thanked: 232 times | Joined on Sep 2009 @ New Jersey, USA
#20
Back to the Original topic.
If you'd like to test flash, (Youtube, games etc.) on the maemo 5 SDK, it can be achieved by the following:

get the Flash Player 10 for Linux (.tar.gz) Unzip it with your favorite archive manager.

Copy the .so file to /scratchbox/users/USERNAME/home/USERNAME/.mozilla/plugins

Restart Browser... Done and Done.

I'm attempting to do the same with the LogMeIn plug-in for Mozilla.

Granted, this won't show the same performance as on device (I would suspect) but at least you can work on interfaces and size formatting.
 

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