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Posts: 116 | Thanked: 86 times | Joined on Dec 2009 @ New Orleans, LA, USA
#11
Simply speaking, not feasible. The xbox was a 700mhz PIII IIRC. As a rule of thumb, reasonable emulation of a system generally requires approximately 10x the processing power of the original system (to compensate for the time it takes to interpret the original systems instructions, and simulate the other hardware systems like memory, gpu, storage, etc). The core cpu is not only already clocked faster than our device, its substantially more powerful (complete instruction set by definition would have a huge overhead on a RISC cpu). Good day gentlemen, it will be at least a few years before we have cellphones playing xbox games.

Last edited by shinkamui; 2010-01-05 at 19:24.
 
Posts: 367 | Thanked: 176 times | Joined on Oct 2009
#12
I'd say the Dreamcast is the most powerful machine that the N900 might ever be able to emulate in viable circumstances.
 
Posts: 49 | Thanked: 2 times | Joined on Dec 2009
#13
Well PS1 and n64 don't seem to be totaly of the charts
 
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Posts: 1,338 | Thanked: 1,055 times | Joined on Oct 2009 @ California, USA / Jordan
#14
True, I just want n64 emulation that is playable and not slow! Mario 64!! or mario cart 64 would be awesome!
 
Hotshot's Avatar
Posts: 305 | Thanked: 71 times | Joined on Dec 2009 @ 'Nam
#15
If we can just get Mame fully running I could careless about an ps or xbox emu
 
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