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2010-04-24
, 21:45
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Posts: 144 |
Thanked: 32 times |
Joined on Jan 2010
@ Cali
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#12
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2010-04-25
, 01:16
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Posts: 65 |
Thanked: 36 times |
Joined on Apr 2010
@ Las Vegas
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#13
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So... how about it?
Edit:
Can't I use some other version of Wolfenstein 3D?
Or do I really have to use the 1.4?
When I try to start the game (the Official Wolfenstein 3D) from x terminal, it gives me the following error:
Any solution for this?Code:Wolf4SDL was not compiled for these data files: vgahead.wl6 contains a wrong number of offsets (159 instead of 150)! Please check whether you are using the right executable! (For mod developers: perhaps you forgot to update NUMCHUNKS?)
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2010-04-25
, 09:26
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Moderator |
Posts: 3,718 |
Thanked: 7,420 times |
Joined on Dec 2009
@ Bize Her Yer Trabzon
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#14
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Yeah--You have to change some defines in the version.h file to correspond with the data files you want to use and then recompile it. That's how I got the shareware build working.
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2010-04-25
, 16:01
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Posts: 121 |
Thanked: 40 times |
Joined on Dec 2009
@ Tokyo, Japan
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#15
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2010-04-25
, 16:11
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Moderator |
Posts: 3,718 |
Thanked: 7,420 times |
Joined on Dec 2009
@ Bize Her Yer Trabzon
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#16
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2010-05-08
, 09:10
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Posts: 4,365 |
Thanked: 2,467 times |
Joined on Jan 2010
@ Australia Mate
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#17
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2010-08-12
, 00:01
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Posts: 1 |
Thanked: 0 times |
Joined on Aug 2010
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#19
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2010-09-08
, 12:24
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Posts: 8 |
Thanked: 12 times |
Joined on Jun 2010
@ Denmark
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#20
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