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Posts: 29 | Thanked: 1 time | Joined on Apr 2010
#11
2 week old mupen64 runing on pandora video , http://www.youtube.com/watch?v=MVAf0XtFIuk&fmt=35

and the PND for mupen : http://dl.openhandhelds.org/cgi-bin/...?0,0,0,0,71,92 , ( released yesterday )

hope someone can figure out how to get it to work.
 
Posts: 50 | Thanked: 26 times | Joined on Jun 2010
#12
Bump...
Come on Guyz
 

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Posts: 4,365 | Thanked: 2,467 times | Joined on Jan 2010 @ Australia Mate
#13
sweet you gave them an hour.. geez, impatient much?
 

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Posts: 411 | Thanked: 195 times | Joined on May 2010 @ Cambridge, UK
#14
Originally Posted by f2thak View Post
sweet you gave them an hour.. geez, impatient much?
Aw come on, it can't take that long or be that hard.

I mean yesterday I accidentally wrote an X-Box 360 emulator by leaning on my keyboard...
 
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Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#15
Originally Posted by Figa View Post
We have arm source and ogles plugin.
We do? Where?
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Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#16
Originally Posted by smoku View Post
We do? Where?
Here:
http://code.google.com/p/gles2n64/

OpenGL ES 2 plugin for mupen64 they are using with Pandora. Although I'm pretty sure you already knew of this

Hmm.. feel so bad, it seems the community is relying on smoku alone for almost everything... as Nokia has scared all the other developers off.
 
Posts: 270 | Thanked: 239 times | Joined on Dec 2009 @ Czech Republic
#17
Source is here and gfx plugin here
 
Posts: 411 | Thanked: 195 times | Joined on May 2010 @ Cambridge, UK
#18
Originally Posted by IzzehO View Post
Here:
http://code.google.com/p/gles2n64/

OpenGL ES 2 plugin for mupen64 they are using with Pandora. Although I'm pretty sure you already knew of this

Hmm.. feel so bad, it seems the community is relying on smoku alone for almost everything... as Nokia has scared all the other developers off.
I have a lot going on which I'm relying on for income, so starting to develop is quite low down on my priorities. But I am keen to delve right in, I want to attempt to port FrontierGl.

Probably not going to get very far, but if I can teach myself AS3 and papervision 3d in a few months I'm sure I can make a start..
 
Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#19
Originally Posted by Tedri Mark View Post
I have a lot going on which I'm relying on for income.
Oh, I've meant no offense by what I said. It's certainly wonderful how much work everyone has put in to this tablet, just seems to be smoku popping up to take on all the projects I'm interested in :P
 
Posts: 411 | Thanked: 195 times | Joined on May 2010 @ Cambridge, UK
#20
Originally Posted by IzzehO View Post
Oh, I've meant no offense by what I said. It's certainly wonderful how much work everyone has put in to this tablet, just seems to be smoku popping up to take on all the projects I'm interested in :P
None taken, I have yet to write one character of code, like I say it's something I want to do but have yet to find time for. Had a little look at some tutorials and that's as far as I've got.

Guys like Smoku absolutely amaze me, seems like sometimes someone posts 'Oh I wish someone would port xxxx to the n900' and then a day later we see a post 'Just a quick test version, seems to be working fine...'


Inspires me to crack on and dive right into it..
 
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