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benny1967's Avatar
Posts: 3,790 | Thanked: 5,718 times | Joined on Mar 2006 @ Vienna, Austria
#11
Originally Posted by Frand View Post
In other news, SPiN was selected as the best puzzle game of 2008 by IGN.
hardly surprising - it is an outstanding game after all!
 

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Posts: 384 | Thanked: 95 times | Joined on Jan 2010 @ Romania
#12
Originally Posted by Frand View Post
In other news, SPiN was selected as the best puzzle game of 2008 by IGN.
http://bestof.ign.com/2008/wireless/4.html

Original review here:
SPiN - IGN Editors' Choice

Hi! Why you are not provide to people a trial version with one or two levels to play! Don't you think this kind of sampling will increase your sales?

Personally I don't buy anhything without trying first!
 
Chrome's Avatar
Posts: 349 | Thanked: 309 times | Joined on Feb 2010 @ PS/IL
#13
Hey Jani, the game looks great for sure. I really liked Zen bound so im sure i'll also like this, and I'm going to buy it soon hopefully.

Hope to see more games from you!
 
Posts: 40 | Thanked: 637 times | Joined on Jan 2010 @ Helsinki
#14
Originally Posted by puiradu View Post
Hi! Why you are not provide to people a trial version with one or two levels to play! Don't you think this kind of sampling will increase your sales?

Personally I don't buy anhything without trying first!
Trial versions don't work for all games. Sometimes the value of a game is in the controls and the wow you feel when the experience is still new.

It's easy to give out the first chapter of a book and ask you to pay to read the rest of the story.

It's different to give a tasting of the finest cognac and then ask you to pay for a whole bottle. The first taste is the greatest impression, and sometimes it's all you want. This doesn't mean the first taste has no value, it's certainly a great experience.

That being said, I don't have a definitive answer regarding trial versions
 

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#15
Originally Posted by Frand View Post
Trial versions don't work for all games. Sometimes the value of a game is in the controls and the wow you feel when the experience is still new.

It's easy to give out the first chapter of a book and ask you to pay to read the rest of the story.

It's different to give a tasting of the finest cognac and then ask you to pay for a whole bottle. The first taste is the greatest impression, and sometimes it's all you want. This doesn't mean the first taste has no value, it's certainly a great experience.

That being said, I don't have a definitive answer regarding trial versions
1. What makes you think that your games are like a bottle of finest cognac?
2. If you say that your games are so good why are you afraid that"The first taste is the greatest impression, and sometimes it's all you want."???

Cheers!
 
DonPIZI's Avatar
Posts: 151 | Thanked: 22 times | Joined on Jan 2010 @ Düsseldorf
#16
really really funny game
__________________
Sorry for my BAD english!!
 
Posts: 92 | Thanked: 134 times | Joined on Apr 2010 @ Europe
#17
Originally Posted by Frand View Post
Trial versions don't work for all games. Sometimes the value of a game is in the controls and the wow you feel when the experience is still new.

It's easy to give out the first chapter of a book and ask you to pay to read the rest of the story.

It's different to give a tasting of the finest cognac and then ask you to pay for a whole bottle. The first taste is the greatest impression, and sometimes it's all you want. This doesn't mean the first taste has no value, it's certainly a great experience.

That being said, I don't have a definitive answer regarding trial versions
I am very happy to see this game arrive. Does this mean your "experiment" of offering games for Maemo has been at least mildly successful?
 
Posts: 40 | Thanked: 637 times | Joined on Jan 2010 @ Helsinki
#18
Originally Posted by puiradu View Post
1. What makes you think that your games are like a bottle of finest cognac?
2. If you say that your games are so good why are you afraid that"The first taste is the greatest impression, and sometimes it's all you want."???

Cheers!
As said, we haven't made decisions either way yet about trial versions for SPiN or ZB.

But regarding the previous metaphor, I wouldn't be so arrogant as to claim our games are the finest vintage you ever tasted, but I can assure you they have no storytelling
 
Posts: 40 | Thanked: 637 times | Joined on Jan 2010 @ Helsinki
#19
Originally Posted by NOMOS View Post
I am very happy to see this game arrive. Does this mean your "experiment" of offering games for Maemo has been at least mildly successful?
It means the latter part of our first experiment has finally reached the store
 

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NvyUs's Avatar
Posts: 1,885 | Thanked: 2,008 times | Joined on Aug 2009 @ OVI MAPS
#20
did you use Nokia Qt SDK to make/port these games to Maemo?
i
 

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