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Posts: 230 | Thanked: 39 times | Joined on Jun 2010
#11
does anyone know where i can get the panorama app like in the movie ?

Last edited by ryanl33x1511; 2010-08-02 at 23:28.
 
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Posts: 663 | Thanked: 282 times | Joined on Nov 2009 @ London, UK
#12
@ryan - don't think it's out yet.

Can't wait for this though!

What would be *a-mazing* is a complete camera OS so that it can be super fast.
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Posts: 671 | Thanked: 1,630 times | Joined on Aug 2010
#13
Originally Posted by abadams View Post
Hi all,

I'm one of the Stanford guys involved in the project. The external gyro is something Nokia Research got made to test gyroscope-using apps. It communicates to the phone over bluetooth with timestamped 3-axis angular velocities. Unfortunately the bluetooth communication isn't hugely reliable, even at such a short distance >snipped<
- Andrew
Bluetooth has been hopelessly useless for real-time data for years,
but hope that changes someday...

We could use a hardwired version of this in geophysical exploration.

What brand is the gyro if anyone knows?
 
Posts: 1,522 | Thanked: 392 times | Joined on Jul 2010 @ São Paulo, Brazil
#14
If bluetooth is so bad for realtime data, how come the main game consoles nowadays all use bluetooth for their controllers? Most video game styles involve quick reactions....
 
Posts: 25 | Thanked: 5 times | Joined on Feb 2010
#15
The xbox360 uses radio, not sure about the ps3 though
 
Posts: 1,522 | Thanked: 392 times | Joined on Jul 2010 @ São Paulo, Brazil
#16
The Nintendo Wii and the Sony Playstation3 both use bluetooth, i wasn't aware the 360 used a radio instead.
 
Posts: 540 | Thanked: 288 times | Joined on Sep 2009
#17
Originally Posted by TiagoTiago View Post
If bluetooth is so bad for realtime data, how come the main game consoles nowadays all use bluetooth for their controllers? Most video game styles involve quick reactions....
bluetooth is "good enough" for video games since there are other lag sources as well and one doesn't need anything approaching true realtime performance for gaming anyway (all games that run on windows are proof enough: platform general lag is some tens of ms just about always). consoles probably run something that looks much more like realtime.

for accurate measurements it's more of a problem since the lag can be rather large and is probably not constant either. workarounds include timestamping (as mentioned, however how accurate clock does the other end have and how do you sync it when coms delay is not constant?)
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Posts: 3,464 | Thanked: 5,107 times | Joined on Feb 2010 @ Gothenburg in Sweden
#18
Originally Posted by TiagoTiago View Post
The Nintendo Wii and the Sony Playstation3 both use bluetooth, i wasn't aware the 360 used a radio instead.
eee isnt bluetooth radio ?
 
Posts: 1,522 | Thanked: 392 times | Joined on Jul 2010 @ São Paulo, Brazil
#19
usually when people say radio, without specifying the type, it's somthing more like AM/FM, RC toys, walkietalkies and garage openers
 
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