jflatt
|
2011-04-13
, 15:43
|
|
Posts: 534 |
Thanked: 723 times |
Joined on Oct 2009
|
#2061
|
The Following 4 Users Say Thank You to jflatt For This Useful Post: | ||
|
2011-04-13
, 16:50
|
Posts: 306 |
Thanked: 38 times |
Joined on Dec 2009
@ Austria
|
#2062
|
|
2011-04-13
, 17:37
|
Posts: 4 |
Thanked: 0 times |
Joined on Apr 2011
|
#2063
|
|
2011-04-13
, 18:26
|
Posts: 11 |
Thanked: 2 times |
Joined on Jan 2011
|
#2064
|
Okay, I was able to install HAWX, the reason why it may have stopped working was that your /media/cryptofs directory may have been overwritten by one of the new preenv installations.
In xterm, do the following:
Obviously you will need replace "/path/to/" with the location where your game is installed (I've never installed from a deb package so would not know).Code:root cd /media/cryptofs/apps/usr/palm/applications ln -s /path/to/com.gameloft.app.hawx com.gameloft.app.hawx exit
|
2011-04-13
, 20:24
|
|
Posts: 397 |
Thanked: 241 times |
Joined on Mar 2010
@ Melbourne, Australia
|
#2065
|
|
2011-04-13
, 21:25
|
|
Posts: 397 |
Thanked: 241 times |
Joined on Mar 2010
@ Melbourne, Australia
|
#2066
|
|
2011-04-13
, 21:39
|
|
Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
|
#2067
|
So I can update the wiki accurately, at what version did the requirement to create a link to /usr/lib/libOMX.TI.Video.Decoder.so go away.
Also, is there still a need to create [Game].ini files for those games that have texture problems (e.g. Shrek Karting, Driver etc.)
The Following User Says Thank You to javispedro For This Useful Post: | ||
|
2011-04-14
, 00:12
|
|
Posts: 397 |
Thanked: 241 times |
Joined on Mar 2010
@ Melbourne, Australia
|
#2068
|
The Following 4 Users Say Thank You to jflatt For This Useful Post: | ||