Trzyzet
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2017-04-02
, 15:39
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Posts: 68 |
Thanked: 300 times |
Joined on Mar 2017
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#211
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2017-04-02
, 22:35
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Posts: 1,478 |
Thanked: 9,871 times |
Joined on Dec 2008
@ Shanghai / London
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#212
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Again, it would be really cool if you succeed! It would really be impressive! But show a working prototype. No problem if it is a mockup on one side and working keyboard with dev-package casing. I would hate for the project to fail and leave hundreds of people angry because it will ruin the -at this point already- miniscule market for smartphones that are not completely boring.
Make and show a working proto before you take peoples money. Don't think that is a lot to ask for. Prove me wrong and I will join your volunteer marketing army.
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2017-04-13
, 19:44
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Posts: 1,104 |
Thanked: 5,652 times |
Joined on Feb 2010
@ Holland
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#213
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2017-04-15
, 16:33
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Community Council |
Posts: 1,669 |
Thanked: 10,225 times |
Joined on Nov 2014
@ Lower Rhine
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#214
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Haha classic. You mean end up like a succesfull campaign with working proto followed by an actual working product delivered to every backer.
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2017-04-15
, 17:01
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Posts: 1,104 |
Thanked: 5,652 times |
Joined on Feb 2010
@ Holland
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#215
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Don't lie to yourself. You had success in the media but your product did not meet your announced and self set standard of "Delivering the ultimate tactile KBD"...
Please have the decency to wait with throwing dirt gifs until something actually fails now.
And even then, think back to the point in time when the community did not send your imperfect 100$ KBD collectively back to your door just because no one had the intention to ruin you but forgivingly accepted that it was fun while it lasted
You really think you delivered a product?
No, you where paid for your makerspace entertainment show with physical memorabilia attached.
I hoped you realized the situation back then but now it looks like you still have to.
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2017-04-15
, 17:43
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Posts: 1,269 |
Thanked: 3,961 times |
Joined on May 2011
@ Brazil
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#216
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Don't lie to yourself. You had success in the media but your product did not meet your announced and self set standard of "Delivering the ultimate tactile KBD"...
And even then, think back to the point in time when the community did not send your imperfect 100$ KBD collectively back to your door just because no one had the intention to ruin you but forgivingly accepted that it was fun while it lasted
You really think you delivered a product?.
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2017-04-15
, 20:05
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Community Council |
Posts: 1,669 |
Thanked: 10,225 times |
Joined on Nov 2014
@ Lower Rhine
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#217
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I'll take your advice and wait. I hope chenliangchen makes a cool prototype thats works, stirs a lot of media, gets his campaign funded and delivers.
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2017-04-15
, 20:36
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Posts: 1,478 |
Thanked: 9,871 times |
Joined on Dec 2008
@ Shanghai / London
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#218
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The Following 21 Users Say Thank You to chenliangchen For This Useful Post: | ||
Bundyo, chainsawbike, dirkvl, eekkelund, Feathers McGraw, HtheB, juiceme, kinggo, klinglerware, maegon9y00, Merienth, mosen, OVK, rcolistete, santeira, t-b, taixzo, TheKit, theonelaw, Valkyr, wx9 |
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2017-04-15
, 22:12
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Posts: 764 |
Thanked: 2,888 times |
Joined on Jun 2014
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#219
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2017-04-15
, 22:46
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Posts: 1,104 |
Thanked: 5,652 times |
Joined on Feb 2010
@ Holland
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#220
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@Mosen: Thanks for the encouragement, you know what happened
@all: Regarding prototype: It was facing an unexpected issue - We first used Motos dev board for prototype, but the top part thickness I think we can still improve - so we re-made the PCB layout, to move the components to the sides and empty the middle to fit the sliding frame, and to reduce thickness. The new layout was facing software issue and we were working with Moto to get the main connection work again, which has been solved. The proto is still under test and assembling, just don't want to show a half baked product before it's ready. Attached is some components. We are also performing test and validation for the sliding structure.
@Dirk: I know you had a prototype before campaign, but that did not mean any other campaign need to start with a product. In fact nearly all the Moto Mod related campaigns has no prototype.
I don't want to publish any unfinished work before product get finalised. As mentioned above, we are trying to make this product world class standard (That differs from yours) it just take this amount of time to get the SW and structure correct.
We will get this project funded out of IGG and in a much bigger scale. (In real world big players never doubt about our ability of making this product in industrial standard) Which makes "proof of early prototype" or anything which differs from final product less important now on IGG.
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Tags |
crowdfunding, hwkbd, tainted love |
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