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Posts: 87 | Thanked: 4 times | Joined on Sep 2010
#2191
Originally Posted by bonapart View Post
close gui, open x-term and run second answer, after start gui and define keys from scratch ;-) it should work
and use English keyboard layout when configuring keys, and don't forget to push save button ;-)
I had... need to remake it?
 
Posts: 1,042 | Thanked: 430 times | Joined on May 2010
#2192
@bonapart
1 question... Is it possible to use memscanner on psx4m? Well I was using cheat engine on EPSXE on PC
 
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Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#2193
Originally Posted by colla84 View Post
I had... need to remake it?
it can help

Radicalz38: yes you can. in fact psx4m is only emu that doesn't created by rules of osso-games(i use picodrive and DrNokSnes, don't know about others) and doesn't close when you try to minimize it, so it's only emu that can be scanned by memscan =)
memscanner not fully ported so it can be very strange for anybody except me ;-)

Last edited by bonapart; 2010-11-24 at 15:55.
 

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Posts: 870 | Thanked: 133 times | Joined on Aug 2010
#2194
just tried psx4all + bugs bunny.mdf + scph 1001 and didn't work
 
Posts: 1,042 | Thanked: 430 times | Joined on May 2010
#2195
Originally Posted by bonapart View Post
it can help

Radicalz38: yes you can. in fact psx4m is only emu that doesn't created by rules of osso-games(i use picodrive and DrNokSnes, don't know about others) and doesn't close when you try to minimize it, so it's only emu that can be scanned by memscan =)
memscanner not fully ported so it can be very strange for anybody except me ;-)
Ok will download memscanner...
What do you mean very strange? Do you mean that the UI looks different than the PC version memscanner? Well if that's the case then it won't do any difference on me cause I never used memscanner yet
Well at least I have tweaking knowledge on memory scanners so I think I can analyze it a little. Just too bad I can't use it on any other emulators
Perhaps I can resummon again my good old n95 and open up sorcerer there.
 
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Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#2196
Radicalz38: yeah, UI very strange ;-) and it's buggy in some way =)

AgogData: mdf not supported ! only img,iso and raw images...
 

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Posts: 87 | Thanked: 4 times | Joined on Sep 2010
#2197
Originally Posted by bonapart View Post
Radicalz38: yeah, UI very strange ;-) and it's buggy in some way =)

AgogData: mdf not supported ! only img,iso and raw images...
i love you i have solved...

now i need understand the system for save
 
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Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#2198
colla84: cuz english not my native i can't describe it simple
 
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Posts: 870 | Thanked: 133 times | Joined on Aug 2010
#2199
bonapart, but how come psx4all saw it and didn't see any other file ?
 
Posts: 87 | Thanked: 4 times | Joined on Sep 2010
#2200
Originally Posted by AgogData View Post
bonapart, but how come psx4all saw it and didn't see any other file ?
you have add all files in same folder?
 
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